better late than never (LOL): the difference between WAX and WANE in:
?
and for additional info: https://www.imperial-library.info/content/khajiit-physiology-phases-and-forms https://en.uesp.net/wiki/Lore:Masser https://en.uesp.net/wiki/Lore:Secunda
idk why but i jut cant seem to get my moons looking like those in the images provided. my moon seems have like this weird see through ring around the edges of the moon and i can see the stars through it which ruins it for me, any ideas?
I had a similar problem (might be the same) Anyway I found out it was Oblivion Reloaded 6.5 had overwritten the textures, so I just dragged the textures from IM to the directory, save messing around with WB and it works as intended :D
I tried doing that but the textures are the same and it did nothing. STill have this white fog surrounding the moons, like these are smaller. I thought it was the moon shadow texture but removing that did nothing. If i disable the mod the moons display right again.
I've looked at the files from OR (latest version on this site, which is 8.4), and it overwrites my moon textures with larger moons, but without replacing the moon shadow. The problem described would occur if my textures are being displayed, but the game is still using the old larger sized shadow mask from the core game. Archive invalidation should fix this, by forcing the game to use the smaller sized shadow mask.
The best moon texture replacer so far! Other textures I've tried were too bright so that Secunda produced godrays (from OBGE) at specific daytime and weather conditions that looked weird to me. With this textures the problem is gone or at least barely noticeable.
27 comments
and for additional info:
https://www.imperial-library.info/content/khajiit-physiology-phases-and-forms
https://en.uesp.net/wiki/Lore:Masser
https://en.uesp.net/wiki/Lore:Secunda
like transparent with a black circle in the middle
enbseries.ini:
[SKY]
Enable=false
In my case the sky looked cleaner with it off anyway so I am happy.
I love It...
Thank you...
Other textures I've tried were too bright so that Secunda produced godrays (from OBGE) at specific daytime and weather conditions that looked weird to me. With this textures the problem is gone or at least barely noticeable.
Endorsed!