Oblivion

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sefmonsta

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sefmonsta

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Improved Flame Atronachs v1.0
replacer mod for TES4 Oblivion, by sefmonsta
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1. About
2. Installation
3. Known Issues / Compatability
4. Credits
5. Suggested mods
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1. About
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Improved Flame Atronachs is a simple replacer mod that aims to improve on the vanilla Atronachs with new hi-res textures and a few mesh tweaks.
The vanilla version featured sequenced flame animations that were redundant, since animation effects don't work on skinned geometry (using translation or NiFlip controllers). This is due to skinned geometries requiring a normal-map to be present in order to work. Several ways were tried to get around this, but the fancy looking versions that worked in NifSkope didn't work in-game.
So the approach has been to improve everything else, namely textures and normal-maps, UV mapping, material properties, removal of vertex-colour block and tweaking of glow-effect transition keys.

An additional fireflameparticle texture is included... it will replace that of other mods if used, but should not look out-of place and fixes the horizontal-stretch of the particle emitter.
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2. Installation
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Copy the data folder(s) into your Oblivion game directory,
clicking yes to replace/merge when asked.
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3. Known Issues / Compatability
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No known issues, but may replace files of other mods.
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4. Credits
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All credit for the original meshes and textures goes to Bethesda.
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5. Suggested mods
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It is strongly suggested that this mod is used in conjunction with the All-Natural Real-Lights plugin and Shining Creatures, available here:

http://www.nexusmods.com/oblivion/mods/18305
http://www.nexusmods.com/oblivion/mods/29735
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