Oblivion

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mhahn123

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mhahn123

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About this mod

Repairs conflicts between Snowy Road to Bruma and several other mods which edit the Jerall Mountains region..

Requirements
Permissions and credits
  Patches For Snowy Road to Bruma
           
A set of patch files made to repair conflicts when using Snowy Road to Bruma
alongside several other popular mods which use the same game cells. Snowy
Road to Bruma uses a custom snow texture with footprints to give the illusion
of people walking on the roads and trails in Northern Cyrodiil. In some cases the
mod conflicts overwrite most of these textures. Other issues include rips at cell
borders, homes and other objects being buried under terrain, path grids being
overwritten, etc.

These patches address all of the problems mentioned above.  


Details
=========

This started as a request to patch the conflict between Snowy Road to Bruma and
UL Snowdale. As is often the case, I noticed several other potential mod conflicts
while working on that patch. There are now ten patches included for Better
Cities, DLC Frostcrag Spire, Frostcrag Village, Feldscar Village, MTC Expanded
Villages (Rimehold), Open Cities Reborn, Order of The Dragon, Unique Landscapes
Snowdale, Unique Landscapes-Jerall Glacier, and some combinations of these.

There are still a few more patches planned and/or in the works.    


Location
==========

Area covered varies from one patch to the next. Specific details are listed in the read-me
files included with each individual download. Cells touched can range from Bruma outskirts
North to Cloud Ruler Temple, East from Bruma past Frostcrag and Temple of the Ancestor 
Moths. With UL Jerall Glacier patches this extends further East to Dive Rock.  


Potential Requirements
==========================

Snowy Road to Bruma
Better Cities
DLC Frostcrag Spire
Feldscar
Frostcrag Village
MTC Expanded Villages
Open Cities Reborn
Unique Landscapes-Snowdale

Unique Landscapes-Jerall Glacier


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager of your
    choice.

2. Set Load order.

3. Play and enjoy!


Load Order
=============

Suggest using BOSS to set load order. All of these files are already recognized.
Specific Load Order instructions are included with each read-me file as well. 


Compatibility
===============

May conflict with other mods and patches which edit the same game cells. Most
of these patches are one offs. Meaning they were each designed as a stand-alone
fix for the specific conflict they address. They probably will not play nice together
since there are overlapping areas. It is my intention to create more combination
patches in the near future. 


Check out the rest of my patch files, and many from other community members at
The One Stop Patch Shop.


More Snowy Road Related Patches
======================================

A few more patch files have been created which repair conflicts between the HESU landscape
mods series ( Skyrim Temple, Gnoll Mountain, Smoke Town) and Snowy Road to Bruma. These
have been packaged along with other HESU mod patches and can be found here


Credits
=========

Bethesda                     - for Oblivion and the CS
Tes4Edit                     - for cleaning the inevitable dirt from my mods
LHammonds                - for the read-me generator this file was based on
Drahenne                    - for Snowy Road to Bruma
Arthmoor                    - for Feldscar, Frostcrag Village, and Open Cities Reborn
Nernie                        - for MTC Expanded Villages 
Ismelda and Vorians    - for Better Cities
Verganon                    - for Unique Landscapes-Snowdale
GrandDukeAdense        - for Unique Landscapes-Jerall Glacier
Me                              - for making these patches


Legal Stuff
=============

Please do not upload these files to any other sites without my express consent.