Requires Oblivion to be up to date with patch 1.2.0416 and the Shivering Isles.
This just adds a small castle for my two characters near the large bridge across Lake Rumare, and north of Shinbone Cave.
Requirements
DLC requirements
DLC name
Shivering Isles
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Stroti for the new castle wall, new clutter, and rustic pieces resources Meo and Myrilath for the Ayleid Clutter resource Meo and Pheonix Amon for the Open Books, and Booksets resources Meo for the Static Dishes, Globes, Potion Replacer, Modular Fireplaces, Castle Keep, and Winecellar Resources Texian for the Static Water Meshes resource Bethesda for Oblivion, the Shivering Isles, and the Construction Set
Donation Points system
This mod is not opted-in to receive Donation Points
Requirements: Make sure Oblivion is up to date with patch 1.2.0416 and has the Shivering Isles.
Description: This just adds a small castle for my two characters near the large bridge across Lake Rumare, and north of Shinbone Cave. Lots of resources were used, and I did some quick retextures for what else I needed. Most of everything is static, all but the food and the ingredients. There is plenty of storage inside, all safe. Outside there is a stable and lots of planters filled with most plants.
Plugin has also been cleaned with TES4Edit.
Credits: Stroti for the new castle wall, new clutter, and rustic pieces resources Meo and Myrilath for the Ayleid Clutter resource Meo and Pheonix Amon for the Open Books, and Booksets resources Meo for the Static Dishes, Globes, Potion Replacer, Modular Fireplaces, Castle Keep, and Winecellar Resources Texian for the Static Water Meshes resource Bethesda for Oblivion, the Shivering Isles, and the Construction Set
This mod is to only be found on the Nexus, where Faelrin has uploaded it. If it is found anywhere else, it is stolen.
Update 1: Minor update. Adds the lod. Needs the main file. Only the castle gate wall does not have lod to prevent a visual bug with the fire nearby.