5851 comments

  1. nuska
    nuska
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    Please read through this troubleshooting FAQ first and browse back in the comments before asking for assistance. I'm unable to respond to everyone and troubleshoot due to the high volume of traffic this mod gets, I plainly don't have enough time for it, so I need everyone to be proactive and double check your installations yourself before you comment.

    --

    Troubleshooting for common issues- check here before you ask for help!

    Problem: My characters have googly eyes!

    -> You have a conflicting cosmetic mod that replaces the default eye mesh with one that uses different texture coordinates. OCO needs vanilla eyes, so delete everything starting with 'eye' in the folder meshes/characters/imperial. If you have installed other mods via NMM, usual culprits are:
    -Beautiful People
    -Eye replacer mods
    -Eye addon mods


    Problem: I'm getting the 'Install Blockhead' error text even though I installed blockhead!


    -> You may have attempted to install OBSE and/or Blockhead through NMM or OBMM. Don't do this. Both of them have to be installed manually. Go over the instructions for both of them once over.
    -> You may be running a Steam copy of Oblivion. Check this for help.


    Problem: My heads are looking strange and nothing like the screenshots! / I have black eyes on every NPC!

    -> Run Archive Invalidation [info] in Oblivion Mod Manager, Wrye Bash or Nexus Mod Manager (and get in the habit of doing this every time you install or change something)
    -> Check for the presence of following mods:
    -COBL
    -Beautiful People / MBP
    -Hair addon ESPs (non-wig)
    -Eye addon ESPs
    -> If any of those are present, try moving OCO to the bottom of your load order. If things still look weird, remove the conflicting mods altogether (complete uninstallation needed)


    Problem: I'm getting an error from the ZIP archive / I can't open it!

    -> Sometimes Nexus servers do weird things and downloads can get broken on the way down. Try redownloading the mod - if you still get errors, come back a bit later when the servers have stabilized, there's nothing I can do about this.


    Problem: I downloaded this other mod that adds NPCs and everyone looks really weird!

    -> NPCs that have been made for vanilla head model chargen can have odd results with OCO - unfortunately in order to look on par with OCO's characters their heads would need to be manually restyled in the CS with OCO active. If you do this with a mod, please share the ESP if you can so others can benefit from it!


    Mod reuploaded w/ integrated tweaks

    Changes:
    -Merged eyelash and Khajiit texture pathing fixes into the main installation
    -Reduced bug-eyedness on Dark Elves
    -Added a better head shape for female Nords
    if you've been totally satisfied with your OCO setup prior, you don't need to download this. It's aimed at new users.


    If you see this



    it's an intentional error message and means you have an incorrectly installed or missing Blockhead plugin.
  2. mivdyr
    mivdyr
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    When I try to use this mod, Bretons, elves and some beast folk end up either, completely black (beastfolk) or their face is missing, leaving only eyes and teeth, any idea why?
    1. BushiKarate10
      BushiKarate10
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      Same here!!!
  3. fangamingtime
    fangamingtime
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    A problem I am facing in my game is that everything is overhauled except for the "Dark Elf Eyes" for the Dark Elves, they do indeed have the other modded eyes but only one default eyes being the original dark elf ones (black eye white, red iris).
    So far I have deleted all my saves, uninstalled and redownloaded the overhaul mod (off of vortex), uninstalled all the mods and the game to reinstall them in order, and still nothing works, help?
    (Nvm I fixed it!)
    1. firekillerxxx
      firekillerxxx
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      How did you fix this?
  4. tesfan1221
    tesfan1221
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    Hello everyone!

    I wonder if anyone could help me find the ver1 Oblivion Character Overhaul files, I can't seem to find them anymore on the Nexus. It looked way better than ver2 and I wonder why it was removed.
  5. SamuelOlson1701
    SamuelOlson1701
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    -Use NMM
    -Seriously use NMM

    No.
    1. SamuelOlson1701
      SamuelOlson1701
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      I absolutely despise that virus known as NMM. I've gotten more than a few issues out of using it before in both game and computer.
    2. DarkeningDawn
      DarkeningDawn
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      I use it just fine, problem is, I CAN'T SIGN IN, the login server must be done cause my firewall isn't blocking it. But everything I can use it just fine
    3. fatalplayer
      fatalplayer
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      I had that problem too, some weeks ago. Ended up being just NMM not properly upgraded, and it won't do it through the software itself.

      You need to download NMM again from nexusmods and reinstall it. You should be able to log in after that.
    4. gatormf2
      gatormf2
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      ok lol
  6. Aldanger
    Aldanger
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    Does anybody (obviously not the mod author since their account's closed) know how to fix the weird two-tone body that my Khajiit has? I'm using HGEC and have the compatibility patch, but it doesn't look like it's working. I'm also using Wrye Bash, not NMM or Vortex, since I followed a STEP guide for Wrye...

    EDIT: I used this mod and it fixed the problem: Lunas OCO Khajiit Female Fix

    However, equipping armour still used the old body texture. I'm assuming it's actually the vanilla one. Is that normal behaviour? Like, armour isn't just on top of the body mesh, it actually replaces the torso?

    EDIT 2: also fixed that, using "EVE HGEC Eyecandy Variants Expansion".
  7. Raffa6420
    Raffa6420
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    I do not hear the voices of the NPCs when they speak, I use italian translation.
    Solutions?
    1. beldaran1224
      beldaran1224
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      This mod does not effect dialogue or voice files. It is likely some other mod impacting your NPCs. I would make a separate post in the "mod troubleshooting" forum.
    2. Raffa6420
      Raffa6420
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      I uninstalled the mod and the NPCs are back to normal, I hear the voices during the dialogue, which is very strange
    3. beldaran1224
      beldaran1224
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      I'm not sure I understand. I initially thought the problem was that you could not hear dialogue, so I'm not sure why now hearing dialogue is strange. Are you hearing voices other than the person speaking?

      Again, I don't see how this mod could be impacting this. I highly recommend starting a thread in the "mod troubleshooting" section of the forums, where you can post your load order.
    4. SatanicRose
      SatanicRose
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      Youre pretty ill-informed.

      "OCOv2 only works with an English language copy of Oblivion as it alters race records and NPCs. Users with other languages will get mute NPCs. It can be patched for other languages, but I'm unable to do that for anyone. Feel free to make your own and I'll gladly link to it from here."
    5. shermieraamm
      shermieraamm
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      ohhh, now i can understand why i can hear the voices of my Oblivion (i have in spanish) What happened with the Overhaul v1? That version don´t make the problem with the voices...
  8. Darkness4ever
    Darkness4ever
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    My npc's are all headless, and their bodies look purple. They just stand there like a T, and when interacting they don't move their mouths, so the text skips by in a second... Just kidding.

    I downloaded this mod for a friend, and he liked it. So, here's an endorsment, and a happy face. oUo
  9. goldenvixen
    goldenvixen
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    Got a bit of a problem...



    All of the Khajiit's I see have this weird face bug. Like, they have human skull inside their head and it keeps glitching out. Any ideas on how to fix this?
  10. Akira421
    Akira421
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    I'm trying to use this with HGEC , install order as this tells me to, HGEC, Blockhead, This mod, and HGEC compat,
    but the heads and bodies still very clearly don't match, best example I can think of,
    The Grey Prince, Grand Champion of the Arena, has a Greyish face, and a Green Body, with a very obvious line between them.
  11. AkitoDaigoji
    AkitoDaigoji
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    Is it normal to get a red square after creating the omod in OBMM?
     
    Edit: nvm.
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