Oblivion
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Resursator

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Resursator

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About this mod

Fix for placement of Orenthils House.

Permissions and credits
Mod: Oblivion Collectible Cards Cyrodiil Rebuild Patch 1.0
Game: TES IV: Oblivion
Requires: OCC v1.7.0 (Oblivion Collectible Cards), Cyrodiil Rebuild 1.4
Author: Resursator
Release Date: 08/21/13
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CONTENTS
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1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Copy Status and Credits
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1. INFORMATION ON THE MOD
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Patch to let "Oblivion Collectible Cards" work with "Cyrodiil Rebuild".
Fixes placement of Orenthils House.
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2. Installation
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Extract (decompress) the .esp file to your Oblivion directory, the default is:
C:\Program Files\Bethesda Softworks\Oblivion\Data\

Alternately, extract someplace else. Then move the .esp to Oblivion\Data\
Often you can simply drop the "Data" file into the "Oblivion" folder Make sure the file goes into
the proper directory it was in when you downloaded the mod.

Mark the box next to the "Cyrodiil Rebuild" plugin.

Set your load order like this with the things on the bottom of the list loading last:

Oblivion Collectible Cards.esp
Cyrodiil Rebuild.esp
Oblivion Collectible Cards Cyrodiil Rebuild Patch.esp

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3. Version History
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V 1.0 08/21/13 Initial release
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4. Conflicts, Known Issues, and Troubleshooting
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Make sure your load order is right. The patch is not mastered, so your mod manager
can't give you some of the warnings it would give you with a mastered patch.

IF ANYONE DETECTS A MAJOR BUG WHICH MAKES THE MOD UNPLAYABLE,
PLEASE SEND ME A PERSONAL MESSAGE ON TES NEXUS RIGHT AWAY. I WILL
HOPEFULLY BE ABLE TO FIX IT AND RELEASE AN IMPROVED VERSION OF THIS MOD.
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5. Copy Status and Credits
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Credits:
Bethesda for making the game in an open format anyone can mod.

Copy Status:
You are free to modify, expand, and distribute this mod. If you re-do it or improve on it, just list my
name in the credits and send me a personal message as a courtesy.
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