Thanks a lot .. you did an awesome job with this ENB! The presented images of yours are a bit misleading .. just change brightness and gamma via ENB ingame (Shift+Enter) and you get the ideal brightness and the natural color which your ENB provides flawlessly.
Hi everyone ! First of all, thanks Wariostolemyyoshi for this ENB, I think it's one of the greatest ENBs for Oblivion and I just endorsed it !
But here's my problem : In some parts of the game, it looks very weird, I can through furniture and through people's faces and through my character's.. Even weider, I can the sky floating just near the ceiling ! It's like the clouds and the blue sky is floating above my head when I'm in a shop in the Imperial City (Which I think is the only place the issue occures).
(If you want to see screenshots of what happens, go see my profile, to get a better idea. !)
So, I have All Natural + Immersive Interiors properly installed (At least I think they are, I've followed everything there is to follow to install these mods) and when I desactivate these mods, the issue still occurs so I does not come from these mods. Actually, the "glicthes" disappears when I disable the ENB by using the ENB manager in-game (I uncheck the case "Enable effect" and there's no problem anymore)
I also tried to reinstall the ENB but it didn't fix it .. So maybe one of you, maybe the author, can help me ? I just want to make Oblivion look fabulous again
EDIT #1 : Maybe this ENB is not compatible with Immersive Interiors, which modifies lightning in interiors .. But it's not specified by the author so I don't know.. Gonna try another ENB to see if it helps ..
I like this ENB, the colors you've chosen really hit home with me. I especially appreciate the fact that your shaders work with <All Natural>, that candle lights don't make them stutter, AND that they remain perfomance friendly (so that, you know, I could actually play the game instead of just gazing in awe at static screenshots).
However, I have an issue when holding a melee weapon in 1st person view : they have an annoying transparent effect. It's as if some the ground textures under them punch through the meshes/textures of the weapons.
Is there any way to fix this ?
PS : The graphic card on my XP machine (used to play older games, like Oblivion) is an ATI Radeon 5750 1Go.
Switching off AO ("ambient occlusion") in the ENB game menu (or in the enbseries.ini) restores my weapons in 1st person view to non-transparent meshes. This is for the latest version of ENB graphics at this time (v0181).
Posting this here in case it can help other players.
Although I have one problem with interiors that I can't find a solution to, and only started once I installed this preset. Whenever I'm holding an item (torch, sword/axe etc) there is a strange flickering effect between the hands and the item, and the hands also become partially transparent. It doesn't make the game unplayable, but it is annoying. Only seems to happen with interiors, not exteriors. So I'm unsure what could be causing it.
I've tried disabling all the ENB effects, but it still happens.
Anyone else experience this problem, and if so, found a fix?
Edit: Seems to be an ENB issue. Disabling Effects under the GLOBAL section stops the flickering. Deleting Natural ENB didn't solve the problem.
How do I enable depth of field. I keep pressing shift+enter,checking the box, and restarting, but its not working at all. Do I need certain other mods to even use the depth of field. Also, do I need to install the oblivion graphics extender? I keep hearing about that, but I'm confused as to when its needed and for what mods.
Sorry for being a noob, but could somebody explain to me more on how exactly to configure settings for this enb, or any enb in general (without messing stuff up). Pretend like I'm a child . Other than these question I think I did successfully install this particular enb. Everything is a little more shiny and vibrant than it used to be. The grass seems to be a little more greener and my character's body seems to emit a shiny/oily gleam (which I don't mind too much at all).
If any of that sounds wrong for what this enb is suppose to do, please tell me haha.
If your geting the enb menu you must have installed every thing corectly so I dont know why the DOF is not working for you. Is the enbeffectprepass.fx file in the same folder as your oblivion.exe? If it is the DOF should be working try the other DOF setting by coping the enbeffectprepass.fx file from the intense foldewr in the DOF options folder and pasting it directly to you games root folder. upload a screen shot and ill tell you if every thing is working right.
You dont need any other mods for this enb to work but This ENB is designed to work with weather all natural ( http://oblivion.nexusmods.com/mods/18305//? ) with the real light option enabled.
you dont need to install the OBGE it conflicts with enb settings however if your having problems with transparent weapons in first person download obge manualy and get the Oblivion Graphics Extender Support.esp only and past it into your oblivion data folder
However, I don't understand what exactly you mean when asking if the enbeffectprepass.fx file is in the root folder. Wasn't everything already installed to the root folder when I placed your whole "Natural ENB-43962-final" in the root folder, same as where the oblivion.exe is.
Both the intense and default dof files were in the Natural ENB-43962-final folder. And the whole Natural ENB-43962 final folder is in the root folder.
DO I need to take out the default fx entirely and leave the intense one in?
Sorry for repeating myself, but I'm kind of new to all this...lol
yes the enbeffectprepass.fx file was installed whene you installed the enb files i was just checking to see if you had every thing in the right place the main folder not the data folder this was a mistake i made when i first tried to install an ENB.
the dof options folder contains two folders default and intense which have difrent enbeffectprepass.fx files in them these files have no effect on the game untill you put them in the games main folder where the oblivion .exe is. the default enbeffectprepass.fx is alredy in that folder i just aded a default folder in the DOF option menu incase users had overwriten the file with the intense one and dident make a backup.
I dont know why this is not working for you I see that the DOF from astroboy's enb did not work either so i have no idea what the problem is.
57 comments
The presented images of yours are a bit misleading .. just change brightness and gamma via ENB ingame (Shift+Enter) and you get the ideal brightness and the natural color which your ENB provides flawlessly.
But here's my problem : In some parts of the game, it looks very weird, I can through furniture and through people's faces and through my character's.. Even weider, I can the sky floating just near the ceiling ! It's like the clouds and the blue sky is floating above my head when I'm in a shop in the Imperial City (Which I think is the only place the issue occures).
(If you want to see screenshots of what happens, go see my profile, to get a better idea. !)
So, I have All Natural + Immersive Interiors properly installed (At least I think they are, I've followed everything there is to follow to install these mods) and when I desactivate these mods, the issue still occurs so I does not come from these mods. Actually, the "glicthes" disappears when I disable the ENB by using the ENB manager in-game (I uncheck the case "Enable effect" and there's no problem anymore)
I also tried to reinstall the ENB but it didn't fix it .. So maybe one of you, maybe the author, can help me ? I just want to make Oblivion look fabulous again
EDIT #1 : Maybe this ENB is not compatible with Immersive Interiors, which modifies lightning in interiors .. But it's not specified by the author so I don't know.. Gonna try another ENB to see if it helps ..
However, I have an issue when holding a melee weapon in 1st person view : they have an annoying transparent effect. It's as if some the ground textures under them punch through the meshes/textures of the weapons.
Is there any way to fix this ?
PS : The graphic card on my XP machine (used to play older games, like Oblivion) is an ATI Radeon 5750 1Go.
Posting this here in case it can help other players.
This link gives an explanation in how to do it.
tweakguides.com/Oblivion_8.html
Although I have one problem with interiors that I can't find a solution to, and only started once I installed this preset. Whenever I'm holding an item (torch, sword/axe etc) there is a strange flickering effect between the hands and the item, and the hands also become partially transparent. It doesn't make the game unplayable, but it is annoying. Only seems to happen with interiors, not exteriors. So I'm unsure what could be causing it.
I've tried disabling all the ENB effects, but it still happens.
Anyone else experience this problem, and if so, found a fix?
Edit: Seems to be an ENB issue. Disabling Effects under the GLOBAL section stops the flickering. Deleting Natural ENB didn't solve the problem.
Your enb looks quite nice, thanks for sharing it.
I notice that some of the user-submitted screenshots have the "cinematic black bar" effect. Can anyone explain how I get this too?
Thanks.
this ENB uses standered effects like bloom and color correction more can be turned on ingame by using the ENB menu (shift+enter)
Sorry for being a noob, but could somebody explain to me more on how exactly to configure settings for this enb, or any enb in general (without messing stuff up). Pretend like I'm a child . Other than these question I think I did successfully install this particular enb. Everything is a little more shiny and vibrant than it used to be. The grass seems to be a little more greener and my character's body seems to emit a shiny/oily gleam (which I don't mind too much at all).
If any of that sounds wrong for what this enb is suppose to do, please tell me haha.
Sincerely, clueless modder.
upload a screen shot and ill tell you if every thing is working right.
You dont need any other mods for this enb to work but This ENB is designed to work with weather all natural ( http://oblivion.nexusmods.com/mods/18305//? ) with the real light option enabled.
you dont need to install the OBGE it conflicts with enb settings however if your having problems with transparent weapons in first person download obge manualy and get the Oblivion Graphics Extender Support.esp only and past it into your oblivion data folder
I hope this helps.
However, I don't understand what exactly you mean when asking if the enbeffectprepass.fx file is in the root folder. Wasn't everything already installed to the root folder when I placed your whole "Natural ENB-43962-final" in the root folder, same as where the oblivion.exe is.
Both the intense and default dof files were in the Natural ENB-43962-final folder. And the whole Natural ENB-43962 final folder is in the root folder.
DO I need to take out the default fx entirely and leave the intense one in?
Sorry for repeating myself, but I'm kind of new to all this...lol
the dof options folder contains two folders default and intense which have difrent enbeffectprepass.fx files in them these files have no effect on the game untill you put them in the games main folder where the oblivion .exe is. the default enbeffectprepass.fx is alredy in that folder i just aded a default folder in the DOF option menu incase users had overwriten the file with the intense one and dident make a backup.
I dont know why this is not working for you I see that the DOF from astroboy's enb did not work either so i have no idea what the problem is.