Static Kitchen Set by Riley Marks
Oblivion » Modders Resources & Tutorials
Added: 03/08/2013 - 09:04PM
Updated: 03/08/2013 - 10:18PM

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Uploaded by rileymarks


Last updated at 22:18, 3 Aug 2013 Uploaded at 21:04, 3 Aug 2013

This is another set in my collection of furniture and custom accessories. This set is for a kitchen,

Again, I wanted to go with something that looked a little different from the Bethesda norm, but
could still work ingame.

If you don't like the new textures on the furniture simply replace them with Bethesda stock or
whatever texture you fancy. I didn't do a tremendous amount of remapping on these pieces (but I did
add quite a bit of extra stuff to each piece to get them to look just right) so retexturing the pieces
shouldn't be a problem.

I went ahead and included the blank texture for the spice jars in case anyone wants to make their own labels. Just create a text box in Gimp or Photoshop and type the name you want on the label. Be sure to flatten your image afterwards and then save it as a *.dds file.

As usual there is no esp with this mod and all the pieces are static.

This mod includes:

Hanging Paper Towels
Hutch Top
Hutch Bottom
Three Different Keg Plaques
Kitchen Cabinets
Kitchen Counter w/Sink
Kitchen Table
Kitchen Chair
Hanging Knives
Kitchen Utensils
Two Rugs (one oval the other circle)
Kitchen Island
Spice Rack (with and without jars)

None that I can think of since there is no esp included with this mod. If you do find a problem with
anything in this mod feel free to contact me and I will do my best to try and fix it. Please do not
hesitate to point out anything that might be wrong since I am only human and although I try to be
thorough, I still make mistakes.

1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Drag and drop the meshes into the Construction Set under the Static tab.

1.Simply delete the RM folder ( I like to keep things simple).

You can find me on TESNexus.com under RileyMarks

JBVW - Vaernlor Manor (various meshes and textures)
Stroti - Kitchen Tools and Dragonstone Manor (utensil and sink meshes and various textures)
Phoenix Amon - Ingredient Storage Shelves (spice jar mesh and original green label texture)
CCS - Ancient Elven Furniture (drawer meshes)
Grond - Cupboards (cupboard and cabinet trim meshes)
Andy Saurus - Public School (kitchen sink faucet mesh; courtesy of Ithlia's Green Gables mod)
Oblivimonk - Tollingbrook Hollow Home (towel rack arm mesh)

The rest of the meshes and textures are either Bethesda stock or made by me.

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to NifSkope for providing me with the tools necessary to make all my mods.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
IZArc - http://www.izarc.org/
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Gimp 2.0 - http://www.gimp.org/
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

You can do whatever you want with any part of this mod, but please be considerate and credit me and the other artists' who's work was used in making this mod, in case anyone would like to find the