Oblivion

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ElderScrollsFan001

Uploaded by

ElderScrollsFan001

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About this mod

This mod simply adds a smith to the Priory of the Nine. His name is Bormir Shield-Heart. He is Master Smith from Skyrim. His ambition is to help the Knights of the Nine by some crafting unique well forged items and making a good living for him self while he's at it.

He is merchant smith who has his own items to sell, and compatible with

Requirements
Permissions and credits
Changelogs
Name: Knights of the Nine Smith
Version: 1.2
Date: 05/25/2020
Category: NPC's
Author: ElderScrollsFan001
Source: TESNexus.com
HomePage: TESNexus.com

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Requirements:
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Oblivion 1.2.416
DLC - Knights of the Nine

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Description:
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This mod simply adds a smith to the Priory of the Nine. His name is Bormir Shield-Heart. He is Master Smith from Skyrim. His ambition is to help the  Knights of the Nine by some crafting unique well forged items and making a good living for him self while he's at it.

He is merchant smith who has his own items to sell, and so far the mod is compatible with KNOTR.

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Details:
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This mod simply adds a smith to the Priory of the Nine. His name is Bormir Shield-Heart. He is Master Smith from Skyrim. His ambition is to help the  Knights of the Nine by some crafting unique well forged items and making a good living for him self while he's at it.

it.

This mod includes sword meshes and textures from Gabriels Crusader Gear by Gabriel Gullbergh

As well as use the  diamond emblems textures form Knights of the Nine Revelation by Lanceor to help make custom KOTN shield

Shield base mesh and texture is from Medieval Shields by LHammonds with credit going to alphaprime_01


I have tested this though various saves before, during, and after Knights of the Nine Revelation and it dose not seem to interfere with anything, but please let me know if there are any issues.

This update 1.1 adds a customized amulet mesh and a item to the smiths inventory a to his trade item inventory

1.2 adds the improved AI as well two new weapons that honors the Divine Crusader's ties to The Blades form Katana Collection by s0ulShatter/MantaStyle_89


1.3 fix the stats of the knight errant helm to something much more resonable. i goofed and use a shield as base in the original also add a new steel sheild


1.4 add in the missing mesh and texture for the Knight-errant and the the Crusader bow & Cruasder arrows and Knight Bow & Knight's Arrows

Crusader bow & Cruasder arrows are = to ebony

Knight Bow & Knight's Arrows and = to silver stats

1.6 adds in the missing meshes for the bows and complete replaces the Longsword of the nine

1.7 fixes AI of the smith which was peventing ceratin item from showing up and add in missing icon for the amulet.

1.8 futher impoves AI and fixes it so he can sleep up stairs removing the bed form down stairs

1.9 futher impoves AI and gives the smith more life and a new amulet using model from the Knight of the Thorn amulet, Inspired by the Holy Amulets of the Divines mod.
Also adss a new heavy armor curiass male model only ATM.
Impoves the Knight-Errant Helm using models from Local Guards Features mod
Also finally fixes the isuue where the added item in this mod shows up very rarely.
Now the item shows up as the supose to. Made
minor chances to the katanas.

1.10 add in a panitng of Sir Roderic to the Priory of the Nine and a new Great Helm

1.11 Adds Erlosung by Billyro, with slightly modified textures, to the armory sword will be avaliable after level 25
     The red diamond on the sword come from Knights of the Nine Revelation by Lanceor.

1.2 improved texture toErlosung by Billyro. Changes the knights steel shield, adds The red diamond to the pommel of longsword on the nine, also from Knights of the Nine Revelation by Lanceor. Fixes a small issue the female knight steel curiass. Also give a unique level shield to Sir Roderic and  one new shield inspired by Divine Shields by Trollf called Crusader Battle Shield

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Installation:
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Manual Install
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.
2. Start Oblivion Launcher, click Data Files, and enable the Knights of the Nine Smith.esp file(s).

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OBMM Install
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Installing the Mod

1. Extract the archive to any other folder.
2. Copy the extracted archive to [Install Path]\Oblivion\OBMM\Mods\
3. Start Oblivion Mod Manager
4. Click the Create button
5. Click the Add Archive button, navigate to the archive and select it, then click the Yes button.
6. Click the Create OMOD button, wait until it finishes, then click the Ok button

Activating the Mod

1. Start Oblivion Mod Manager
2. Double-click the name of the mod in the right-hand side of the OBMM screen, once installed the mod icon will turn blue

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BAIN Install
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1. Copy the entire archive into your Oblivion Mods\Bash Installers folder.
2. In Wrye Bash Installers tab, highlight the new archive.
3. Check any sub-folders, ESP/ESM's as required.
4. Right click the archive name and Install.
5. In Wrye Bash Mods tab, check the ESP/ESM's and rebuild Bashed patch. (Also recommeneded to run BOSS first).


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Un-Installation:
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Manual Un-Install
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1. Start Oblivion Launcher, click Data Files, and enable the Knights of the Nine Smith.esp file(s).
2. Delete the files/folders associated with the mod.

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OBMM Un-Install
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1. Start Oblivion Mod Manager
2. Double click the mod to deactivate it, once finished the icon will turn green

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BAIN Un-Install
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1. In Wrye Bash Mods tab, deselect the ESP/ESM's associated with this mod.
2. In Wrye Bash Installers tab, right click on the archive name and Uninstall.
3. Rebuild Bashed patch.


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Credits:
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Thanks to InsanitySorrow for his ReadMe Generator this file is based on.

Thanks to Bethesda for creating Oblivion.

Thanks to Medieval Shields by LHammonds with credit going to alphaprime_01

Thanks to Gabriels Crusader Gear by Gabriel Gullbergh

Thanks to Knights of the Nine Revelation by Lanceor

Thanks to Katana Collection by s0ulShatter/MantaStyle_89

Thanks to Nollemasters Crusader Gear by Nollemaster

Thanks To Local Guards Features by tbsk

Thanks to Skyrim Steel Plate RESOURCE V2 by AkitoKuno

Thanks to EVE HGEC Eyecandy Variants Expansion

Thanks to Wingless Crusader Helmet by Turelek

Thanks to Erlosung by Billyro

Thanks to Witcher 2 Shield Pack redxavier

Thanks to Divine Shields by Trollf

Thanks to Skygerfall -- Daggerfall's Main Quest in TESV by oracus0
with credit for the rose emblem to ludger1961/Achim1999, Lippische Rose  ( https://commons.wiki...pische_Rose.svg ) for the rose emblem


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Tools Used:
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Insanity's ReadMe Generator
Elderscrolls Construction Set
Construction Set Extender
GIMP
Nifskope

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Licensing/Legal:
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You must contact me and obtain my permission before re-packaging any part of this mod.