Oblivion

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Created by

Guss

Uploaded by

Guss

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About this mod

Adds an imperial outpost south of cropsford and east of bravil on the right side of the river with a merchant and misc.

Permissions and credits
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Description:
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This mod adds an Imperial Outpost East of
Bravil and South of Cropsford. The map
marker is already fast travel ready
when you enter the game.

- - -V1.9 - - -

- Redid the sheep, still had them getting out.

- Added more Flora to the outpost.

- Changed the Bears Shield shop, inside to make it
no so open and bare.


- - -V1.8 - - -

- Fixed some objects out of line.

- Added more rocks and bushes.

- Added More Decor to the Guard House.

- - -V1.7 - - -

- Fixed all the cell girds that where
messed up inside of objects that I missed and
added a little bit more to make the guard paths
more smooth and not walking past a location then do
a 120 to get their post spot.

- Fixed a few floating trees/rocks.

- Fixed the Candelier in Wizards of The Nine was
not in the correct place.

- Hope to have fixed a sheep from getting out,
( loaded an older save and seen one has gotten out
idk what it is but did some minor changes to their
area they are in and replaced them on the map again. )

- Changed the guards to make them work better.

- Changed the bench outside the " Bear's Shield "
to hopefully stop the members of cropsford camp
to coming into town.

- Redid all the road textures of the outpost.

- Added little bit decorations and misc objects to
the guard house, farmers house, and Bear's Shield.

- Added lots of decorations to the outside of the outpost
to make it better instead of being bare ( stone walls,
shurbs, plants, trees, and misc decorations ).

- - -V1.5 - - -

- Added a wizard and his wife that will
sell spells and recharge your equipment
at " Wizards of The Nine ".

- Added a larger farm.

- Added a Farmer that will take care
of the farm.

- Added sheep with their own area.

- Moved the merchant to his own place
" The Bear's Shield ".

- Fixed the Guards and a few items.

( Pretty much made it into a small village )

Hope to have more updates for this mod coming,
working on another mod at the same time as this
one, which is a Fort " city " Between the
IC-Skingrad-Bravil area.

- - -V1.0 - - -

Guard House:

- This is a large house for the guards
of the outpost to eat and sleep.

- There are 9 guards at the outpost
to help you if you come into danger in
the near by area, all fully working.

- There is a Merchant in the guard house
to sell your items at anytime.

Hope you enjoy it.

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Installation:
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Simply extract the mod esp to your Oblivion
Data folder. Then start up your OblivionLauncher
and select this mod as active.

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Updates:
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If you would like me to add something or
change a few things in the mod leave a
comment for me and ill get to it.

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Permissions:
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None. though you may edit with your CS
and change things. I do not give permission
to reupload as your mod or to other sites
without asking.

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Mods Conflict:
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Doesn't conflict with any that I know of.

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Bugs:
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None that I know of currently, if any
plz report them in the comments.

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Mod By:
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GUSS

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Version 1.7
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