Oblivion

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deleted2783630

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deleted2783630

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Streamlines the infamous tutorial dungeon.

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This cuts some of the fat off Oblivion's infamous tutorial dungeon.

Specifically, the two dungeon sections after you're separated from the Emperor ("Imperial Substructure" and "Natural Caverns") are skipped, allowing you to go directly from the Imperial Prison to the "Imperial Subterrane". Most of the items you would have gained in the skipped sections are placed in the cave just before the Imperial Prison's exit.

If you use TheNiceOne's Enhanced Economy (http://oblivion.nexusmods.com/mods/25078), add the following to the file "<your oblivion folder>/Data/ini/Enhanced Economy - Immune.ini":<br><br><span class="wbbtab"></span>; Shorter Escape<br><br><span class="wbbtab"></span>set tnoEE.mod to sv_Construct "Oblivion.esm"<br><span class="wbbtab"></span>set tnoEE.fId to sv_Construct "026BE1"<br><span class="wbbtab"></span>SetStage tnoEE 10<br><span class="wbbtab"></span>set tnoEE.fId to sv_Construct "159857"<br><span class="wbbtab"></span>SetStage tnoEE 10<br><span class="wbbtab"></span>set tnoEE.fId to sv_Construct "159827"<br><span class="wbbtab"></span>SetStage tnoEE 10<br><span class="wbbtab"></span>set tnoEE.fId to sv_Construct "15985A"<br><span class="wbbtab"></span>SetStage tnoEE 10<br><br><span class="wbbtab"></span>set tnoEE.mod to sv_Construct "Shorter Escape.esp"<br><span class="wbbtab"></span>set tnoEE.fId to sv_Construct "0015A7"<br><span class="wbbtab"></span>SetStage tnoEE 10<br><br>This will prevent Enhanced Economy from removing the extra items found outside the Imperial Prison's escape route with its item removal feature. I wouldn't want to leave you without a novice mortar and pestle, now would I?</your>