A few spells that will increase and update over time, to change growth, and I plan to make different types of spells. (This is my very first mod, no judging..)
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You may not use anything of mine, unless I grant permission, which is very rarely granted.
File credits
Myself and the CS.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2.1
- Added Unfriendly Push
- Added Unfriendly Push (Target)
- Fixed Ownership issues with notes.
- Changed the spell notes so you can just read them to get them.
- Replaced the notes onto the middle of the front desk in IC Market District's The Fighting Chance. (Note Positions are now more obvious)
Around ten to fifteen spells, and is focused on mainly creating new spells without harming the spell system already, or making the game too god-like. I'm coming out with a Hard Edition, Medium, and Easy. (Easy is already out, just look for it in the downloads.) I currently have five spells, including knockdowns and growth. I plan to make weather changers and teleporters. Have fun with my mod.
Have fun, and wait for more spells, and I will try to add better effects as I get better at modding.
Update Notice 11/27/15: I am no longer working on this mod, I have moved on to working on large-scale projects that may be released for future games, e.g Fallout 4, currently finishing a project idea on FO:NV. Feel free to use this mod (low-quality as it may be) as a small source, just provide credit to my account that it is where you got your source from. (All good boys and girls provide credit for Santa Claus. Don't wanna get on the naughty list.)