Oblivion

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CFH

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cfh85

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About this mod

Hireable companions with unique/powerful abilities

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This is a trail version - though I'm not expecting any serious issues
Update2. The packages and topics have been improved. Also download size has been reduced. As before, please report any issues. If you can let me know which NPC and which version it would be extra helpful. Thanks
Update. Due to an oversight with scripts within abilities I've had to alter most of the scripts. As of V002 they should all work. An additional Doc (named important) has been added. Also the aggression of almost all the NPCs has been lowered. Please report and further issues

Ever fancied setting an ambush, having a dedicated healer, some ranged fighters? do you want to be able to keep your NPCs hiding until the right time? With the ambush ability it's a fun option now.

This mod currently contains 22 NPCs (22 new non-playable classes). All hireable as companions and all with special abilities. These abilities will level the more the NPC is hired. They each have 3 skill/attribute based abilities and 1 unique class based ability.

Class based abilities will be affected by the PCs fame/infamy/renown depending on the NPCs alignment.

These abilities are intended to be VERY powerful if the NPC reaches a high 'companion level'. The NPCs standard level is just offset from the PCs. They have very little in the way of packages, just a basic wander and all of their companion packages. They wont do much until hired. None are set as essential.

In the trail version, once you hire the NPC it will return your gold :D so don't worry about the cost.

Except for bug fixes the next release will include the 7 other classes. Then the sherpa and horse trainer, then the house companions. Finally once all the bugs are fixed will be the adventurers.
Adventurers wont be hired, but they wont stay with you forever and will involve a quest, plus earning their respect/trust for them to follow you (if you don't complete their quest they will stop following you)

Once all that is done I will add at least 3 or each class of hireable NPC, 4-6 sherpas, 3 horse trainers, and maybe 10 adventures. Then the mod will be spilt into a esm and esp in the hopes that it will be used by other modders.

I've included a lot of Documents to help you out. I suggest you read the NPC and Ambush docs