Brittany (some textures) Qarl (Textures for ground(original)) ChainsawXIV (Some textures) discovery1 (Some textures) Astrob0y (Patch for UL) Lougian (Some textures used from Landscape retexture mod) snus (snus dungeons assets)
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Changelogs
Version v6.1
New textures.
Patches some textures and meshes.
Grass is more colourful.
Version v6.0
New meshes and textures.
Fixed grass in the imperial city.
New plant meshes (not harvestable plants, just static plants).
More Landscape textures and accurate landscape LOD.
Normal maps added.
Version v5.3
New grass meshes
Lots of texture redirects
More new textures and meshes
Experimenting with rocks as grass (anvil docks/coast)
Includees UL imperial isle patch by astrob0y
Version v5.2
Fixed some land textures.
Fixed mesh sizes.
Added new textures and meshes to replace ones from previous versions.
Version v5.1
Better Gold Coast LOD terrain textures.
Better terrain textures/better colour's to match grass.
More variety of plants.
Better ferns and bushes.
More fixes included with esp file.
Version v5.0
all grass from v4 is replaced with a new mesh and texture
each grass is different, adds more variety
fixed land textures that are tilling in various areas
new landscape textures
groundcover included for every region
Version v4.0
Updated all ground textures, some allow for alpha blending.
Added more variety in models and textures pathing.
More colour accurate grass in their environments. (example, gold coast has no green grass but yellow or brown)
Added more textures and meshes. (All Hi-Res)
Fixed more bugs and added more grass in areas that had non with the esp.
Version v3.2
Added some new textures.
Fixed a mesh that had stretching.
Fixed bugs.
Textures will be alpha blended soon.
Version v3.1
Adds flowers and updates other textures.
Version v3.0.2
Added some new meshes.
Fixed some textures that were stretching.
Added some new meshes.
Added a new texture.
Bundled patch with main file.
Version v3.0.1
Fixes stretching with ferns in the Great Forest Region.
Version v3.0
Lower file size.
Completely organized textures, contains all needed files and deleted normal maps for they were empty and do nothing.
Includes areas with missing grass to contain grass (through the esp).
Adds a lot more grass textures.
Version v2.3
Updated esp.
Add new texture for "fern05".
Version v2.2
Darker Cold Coast added by default.
Adds more variation of ferns and seaweed.
Version v2.1.1
Darker Gold Coast Grass (Optional).
Version v2.1
Enhances all the ground textures from before.
Version v2.0
Updates grass (plant) visuals.
Reduced file size by 40%.
Version v1.1
Changed brightness level of ground textures around the Heartlands region.
Updated the esp
MOD OF THE MONTH MARCH 2014.
Incase people are wondering what this mod does, it replaces the grass in game with higher quality models, and also makes the ground textures and LOD terrain textures match the same colours that the new grass textures provide.
VERSION 6.0 RELEASED:
THE NEW VERSION INCLUDES COUNTLESS CHANGES AND UPDATES THAT ITS IMPOSSIBLE FOR TO REMEMBER EVERYTHING I HAVE DONE IN AN YEAR. ONE THING I WILL SAY IS THAT THE ESP FILE IS MORE IMPORTANT NOW THAN IT EVER WAS. IT IS STILL OPTIONAL BUT YOU WILL BE MISSING OUT ON SO MUCH STUFF THAT IT DOESN'T DO THE MOD JUSTICE. THIS INCLUDES 20 NEW MESHES THAT ARE ADDED VIA ESP, TEXTURES FIXES AND AT LEAST 3 DIFFERENT GROUND COVERS FOR TEXTURES THAT DID NOT CONTAIN GRASS IN EVERY REGION IN CYRODIIL AND THE SHIVERING ISLE. IF YOU ARE CURIOUS IF THE ESP WILL CAUSE ANY INCOMPATIBILITIES, TEST THE MOD OUT NEAR CITIES AND UL AREAS TO SEE IF THERE IS ANY TERRAIN TEARING. IF YOU DISABLE THE ESP, YOU WILL STILL GET TO ENJOY ALL THE NEW GRASS IN THIS UPDATE THAT REPLACES THE VANILLA TEXTURES AND MESHES. THANK YOU FOR THE SUPPORT.
MUST HAVE ARCHIVE INVALIDATION ENABLED! Either through Archive Invalidation Invalidated and used through the ini file or through Oblivion Mod Manager (File Types to Include: Textures, Other Options: Ignore normal maps and Generate archiveinvalidation entries on hash collision.)
If you are having issues between Grass Overhaul and better cities (leyawiin), download this mod: http://www.nexusmods.com/oblivion/mods/47880/?
If you are having issues with ULimperialilse and Grass Overhaul, the mod contains a separate file to fix those issues.
Oblivion patch 1.2 If using a lot of mods, a pretty decent Graphics Card.
Installation: -------------
Backup your plants and landscape folders in Texture and Meshes folders. Then move the Textures and Meshes folder from this mod into the Data files. Esp is optional but if that is also moved then activate that in the Launcher.
The esp isn't needed for the mod to work. All it does is add more grass in places. If there are any compatibility issues, remove the esp, the grass will still look awesome!
If you are using roads of Cyrodiil, move that ahead of grass overhaul in the load order to avoid any conflicts (thank you monkeyangie).
Uninstall: ---------
Delete the esp, The Landscape folder and plants folder in the Textures folder and Plants in the meshes folder. Then restore your original files that were said to be backed up.