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Tooplex

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Tooplex

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About this mod

Makes several changes to the original Shadow Ranger mod including new spells, bug fixes and voice acting.

Permissions and credits
Changelogs
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THIS MOD IS BASED OFF SHADOW RANGER MOD BY HOBBS.
IF YOU LIKE MY MODIFCATIONS TO IT PLEASE ENDORSE HIS MOD!
http://oblivion.nexusmods.com/mods/26723
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NOW REQUIRES OBSE
Download: http://obse.silverlock.org/
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Description
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This mod is a reimagining of the original Shadow Ranger mod with alot of changes. This again contains lots of enhancements for the Ranger Class introduced from the mod. The new features include immersion enhancements, No bugs, the animals changed to summonable creatures etc... More info down below.

Please know that this mod is based on Hobbs's "Shadow Ranger" mod; I
take no credit for the modification itself, only the changes I have implemented.
Like what Hobbs said about "The Complete Ranger" this version of the mod includes additional spells, abilities, changes and a few bug fixes not found in the original mod.

Again as said above PLEASE ENDORSE HIS MOD FOR WHAT HE HAS DONE.

Features kept from original mod:

- 5 New Ranger Bows
- Shadow, Enchanted, Ranger Arrows and Quiver
- Shadow Blade, Sword, and Knife with Assassination Effect
- 23 Levels of custom Spells, Effects, and Powers
- 8 Unique Sets of Ranger Armor
- No Refraction Stealth Effect
- New Ranger Ring and Shadow Ranger Ring
- Shadow Ranger Faction, Camp, and Ranger NPC's
- 4 Cloaks of Camouflage (camouflage textures change in real time depending on your environment)
- 2 Capes/Cloaks of the Ranger (script to put hood up or down).

Features I have added:

- Changes to many spells like the healing spells changed, the weapon spells actually work, The shadow animals can be resummoned as much as you want like a normal summonable spell
- Shadow Master quest has voices now
- Each level you gain, you get a new spell which has 1st person descriptions of what you have gained
- No bugs as i have found
- 3 Notes added at every quest update with shadow ranger lore included
- Cleaned the mod alot
- Removed the creature commands to be in line with the new shadow pet spells
- The Creatures have had their stats changed so different creatures for different situations
*Wolf has high attack and medium hp but terrible stealth
*Panther has high stealth and medium attack but lax in the hp
*Bear has high hp and medium attack but lax in majorly in the stealth department
- Changed the stats of the Ranger class (Who has heard of a ranger with Armourer skills?)
*Added with 1.1
-Crystal of Stealth to toggle on or off your stealth abilitys
-Pets have Follow and Stay command by activating them


- The quest and skills only activate if you are the class "Ranger" or a custom class called "Ranger" Otherwise the quest does not activate. I did this for lore reasons.

Any Bugs or Suggestions to the mod please let me know down below in the comments.
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!!!IMPORTANT!!! - Do not use the mod in conjunction with Shadow Ranger and/or The Complete Ranger mod, Very strange things will happen
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Installation
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Extract the folders:

meshes
Sound
textures

folders from the .rar file into your Data folder.

If you want to use the optional mesh of the reversed off hand knife extract the contents of the folder into your Data folder.

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Compatibility
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Compatable with pretty much every mod like FCOM, UL, Deadly Reflex etc...

Not Compatable with the original Shadow Ranger mod or The Complete Ranger mod. Major compability issues.

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Thanks to...
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Bethesda for the superb game
Hobbs for the original mod

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Version History
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Version 1.1 - 21/06/2012

*Changed Shadow Pets from Summon to Toggle spells

*Made Pets level up with the PC

*Gave the Pets Abilitys suited to their roles

*Gave the Pets Follow and Stay commands, Activate them to make them stay or follow (Default when summoned is Follow mode)

*Pets now sneak when you are sneaking

*Added Crystal of Stealth to toggle on or off your Stealth Abilitys (Get it at level 16)

*Made Pets Essential

*Pets should not attack you back any more when you accidentally attack them in combat

Version 1.00 - 13/06/2012
*Initial release