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Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
This mod represents hours upon hours of work, and if you want to improve upon it, or use part of it for your own purposes, I would be both happy and honoured. All I ask for in return is recognition for my work. In short: do whatever you want with this mod, just give credit where credit is due.
File credits
MooCow's Europe-Like Landscape by MooCow
Ren's Beauty Pack by Ren
Thanks to Bethesda Softworks. Thanks to Capucine for the help about making colourable hair. Thanks to Daeger and Ranma-chan for fixing texture pathes of meshes.
All of the meshes and textures are made by Ren.
You may use and distribute the models and textures freely without additional permission as long as the above credits are included.
Credits go to: ------------------------------------------- # Artist who created great concept of this sword for Warhammer Online game. The sword was made after it. It inspired me greatly. # Nick_op for very nice nif files with various animations inside. Without his help there would be no fancy glowing energy on the sword. # Bethesda for such moddable game.
Creatures20 by CGChaos & Infiniti
Meos Open Books - Resource by Meo
Thanks to Oblivimonk for making the havok collision. Thanks to Pheonix Amon for meshes\textures of his Book Jackets (highReZ).
Nicos Dread Doomshard Bow by Nicoroshi
RINGWRAITH MOD V.2 by The Bloke
The Nordbarbare compilation by beeratwork
DruidicAxes 1.2 by DireStorms
Slof's Horses v2.0, Slof's Extra Horses by AlienSlof (Appaloosa and Brindle pack), It's a Wig! and Slof's Warhammer Robe by AlienSlof
Morrigan Armor Set v1_0 by jojjo
Amber Daggers by Peppez
Coolman's Dagger Collection by Coolman
Book Jackets by Lady Nerevar
Ground textures by Spiral Graphics, www.spiralgraphics.biz
Many thanks to the authors above, and to everyone who has worked on the following tools, which has made my life much easier:
Thanks to everyone at the TESNexus for making a fantastic modding site. Thanks to everyone at the the official and Nexus forums for helping me out in times of need. Thanks to everyone contributing to the Construction Set Wiki for gathering this great wealth of information. Thanks to Bethesda for making such a great game and for giving us the ability make it even greater. Thanks to everyone out there making mods, for inspiring me to do the same.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Added a new bandit-type faction, 'Wildmen', and a few of their camps.
Fixed the doors to Mountainspire Keep so that you can't get in unless you're supposed to.
Made some changes to the encounter at the cave outside the Fishing Village, adding more of a 'middle ground' choice.
Changed some of the spawn points in the wilderness and added some more.
Fixed the bug where Qorwyneen would approach the player twice at Siltal's Fortress.
Changed the pillar in Siltal's Bestiary slightly to hint at how it should be interacted with.
Fixed the broken switch operating the iron gate in Siltal's palace, and added a new trap.
Fixed some bugs regarding the dragons' behaviour at the meeting with the Elder.
Fixed so that the Icemen don't arrive prematurely.
"I heard you were back in town. How are you, my friend?" The large Orc lifted her gaze from the mug in front of her and gave the young man who had just entered the poorly lit tavern a glance. "I was fine," she muttered. The young man didn't seem to let the comment dishearten him, and sat down at the Orc's otherwise empty table. "You were out east with that crazy Redguard, weren't you?" The Orc sighed deeply, realizing that her quiet drinking time was over. "Yes. Damned crazy mage. Would have left him out there, if the pay hadn't been so good." "He's heading out again, right? I heard he was looking for more men. Thought I might join in. Hey, maybe you can put in a good word for me?" The Orc chuckled. "And what good word would that be? That you're a unique combination of stupid, lazy and overall incompetent? Besides, I'm heading west tomorrow. Got a caravan headed for Anvil that needs a little more protection than the Legion can provide." She spat at the ground. "What? But what about the good pay?" "Ain't no amount of gold in the world that's gonna make me go back to that cave with that damned mage." She nodded towards one of the tables further in, where two Khajiit and one Bosmer were seated. "See those three over there? That's the mage's new protection. And I'll be damned to share a job with people like them." "Hey, I don't love the furballs myself, but I didn't think you were..." The Orc cut him off. "It ain't about that! Look at them. Those aren't mercenaries. They're not here for the gold. They're here for the adventure." She spat out the last word like it had a particularly bad taste in her mouth, and took another mouthful of beer. "Didn't know you to be one to back down from a job just 'cause it's dangerous." "There's a difference between a job being dangerous and it being plain suicide. You don't live to my age without knowing that. From what I saw in that cave, it ain't no afternoon field trip that mage's planning. He's planning to travel far. And it ain't Morrowind he's headed for. I prefer jobs you actually return from, and this ain't one of them. I'll be happy to leave this one to the crazies. And with all the posters he's put up, I'm sure he'll have plenty of crazies to pick from."
[size=14]----:::|| A Brave Old World ||:::----[/size]
A quest/new worldspace add-on for The Elder Scrolls IV, now finally done after years of hard work.
Are you ready for one last great adventure?
::: Requirements :::
Shivering Isles OBSE (latest version): http://obse.silverlock.org -Elys- Universal Silent Voice: http://www.tesnexus.com/downloads/file.php?id=16622 ScreenEffects: oblivion.nexusmods.com/mods/16323 Akatosh Mount by Saiden Storm: http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=2774
::: Installation :::
1. Make sure you have Shivering Isles and the latest version of OBSE installed. 2. If you havn't already, download and install Universal Silent Voice, ScreenEffects and Akatosh Mount. Also, please note that the Akatosh Mount esp must be active in your mod list for related parts of 'A Brave Old World' to function properly. However, I recomend that you do not use the mounts from the Akatosh Mount mod while playing 'A Brave Old World'. 3. Copy the downloaded Data folder into your Oblivion folder. If asked to owerwrite, click 'Yes'. Activate the two esms and the three esps.
::: Load order/Conflicts :::
Since this mod is set mainly outside Cyrodiil, it will (hopefully) not have any major conflicts with any other mods. However, the cells 27,22; 49,1 and 49,2 in the Tamriel worldspace have some minor edits, as have all of the major cities. If any other mod changes the aforementioned cells, and strange bugs occur, I recommend disabling the conflicting mods while playing through 'A Brave Old World'. Because of this relatively conflict free nature, the esms and esps can be placed late in your load order. The internal order should be as following: MooCow's EuropeLike.esm A Brave Old World Pt. I.esm A Brave Old World Pt. II.esp A Brave Old World Pt. III.esp A Brave Old World Pt. IV.esp
::: Starting your adventure :::
Travel to any major city and look for a poster. They usually sit by a tavern or near one of the city gates.