Oblivion

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Created by

Asbjoern

Uploaded by

asbj0813

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About this mod

Entirely different, yet still a part of the same entity. Welcome, to the Brink

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Hello Again. After months, one of my biggest projects is done.


Name: Two sides of the same coin.

Version: 1.0

Desciption:
This is a massive island mod, which adds three of them. One of them is the home to The Cathedral of the Divines and the Watchers Keep, a unique player home.

The house includes three big rooms, featuring a trophy hall for showing off your weapons(should be safe), a main hall decorated with statues, and an upper level, including bed, chairs and tables, desks, chests, enchanting- and spellmaking stations... I've checked the chest and other containers in the house, and they are non-respawning, meaning they are safe for storing your weapons, armor...

The other is home to a longforgotten cult of daedra worshippers, and although the are gone, danger stille lurks here.

The third island features a little village, including some houses with interiors, a ramp that you can use to jump into the water, a little harbor, people, two merchants and the start of the "treasure hunt"(Hint: The dragon shows the way). Outside the harbor lies a giant, royal ship.

I've also added a couple of bigger houses, alongside one of the biggest castles, you've ever seen in Oblivion(Sadly without interior).

I intended this to be part of a bigger project called "Matrix of the Divines", but because I don't know how to make real Quests, you'll have to do with the background story:

Hundreds of years ago, a terrible storm tore the Brink apart. Some of the villagers went to the divines, or the aedra, for their prairs to be heard, others turned to the daedra. After the storm was over, the people settled on diffrent parts of what had once been a complete island.

A few years ago, the devoted acolyte of Talos, Fanok, a bitter old man, decided to hide in his enourmous castle, never to be heard of again. Has he anything to do with the chaotic story of the Brink, or is he a part of something bigger, and far more sinister? What if he, an age long follower of Tiber Septim, wanted to take his place, and become the new Talos?

Incompatibilities:
This mod is incompatible with WAC, to be exactly, the brown goblins camp. Although my mod technically "requires" Wac to be installed, its not needed, as it happened while i tried to remove the camp.

I also think this mod is incompatible with any other mods, changing the spoecific areas I've used.

Known Issues and Bugs:
Some the door might be hard to open, but I'm sure it won't bother much.

Also there are a couple of landscape texturing bugs, but it is'nt unplayable because of that.



Feel free to leave a comment and endorse, if you find my mod good. You are also very welcome to take your own screenshots and share them.