Oblivion
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ReteroX

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ReteroX

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About this mod

This mod simply acts as a replacer for the ugly Ebony Helmet, the new model suites the knightly look ad feel of Ebony Armour.

Requirements
Permissions and credits
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Closed Ebony HelmetVersion1.0
Models and Tweaks
ReteroX
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Contents:

1. Introduction

2. Installation

3. Uninstallation

4. Bugs and Issues

5. Future Releases

6. Legal stuff

7. Credits

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1. Introduction
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Version 1.0

This mod simply acts as a replacer for the ugly Ebony Helmet, the new model better fits the knightly look and feel that Ebony Armour resonates.

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2. Installation
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To Install copy the "Data" folder extracted with this mod and paste it over your corresponding Oblivion "Data" folder.

Here is the standard Oblivion Directory Structure:
C:/Program Files/Bethesda Softworks/Oblivion

Just put a check beside ReteroX_ClosedEbonyHelmet_v1.esp in the Oblivion Launcher or Oblivion Mod Manager menu.

This mod can be easily used as a resource, just remember to credit me.

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3. Uninstallation
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Delete the Following files from you Oblivion Data directory:
ReteroX_ClosedEbonyHelmet_v1.esp.
Meshes/Ebony/JRClosedEbonyHelmet.nif - just the .nif file.
Meshes/Ebony/JRClosedEbonyHelmet_gnd.nif - just the .nif file.

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4. Bugs and Issues
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Due to my lackluster rigging skills, actors wearing the helmet won't move their head as freely as they would without, I hardly
see this as an issue as it has no impact on gameplay and most people wouldn't have noticed without my mentioning of it.

No Other KNOWN Bugs or Issues, but I'm always open to feedback.

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5. Future Releases
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There may be more to come.

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6. Legal Stuff
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I did not use any other person/s mod/s only concepts and Ideas.

Okay, it only took me 2 hours but I really tried to make it the best for you guys/girls.
Please put me in your credits next to my mod if you use it.
Thanks.

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7. Credits
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Bethesda Softworks - The greatest RPG franchise EVER!!!
ReteroX - duh