0 of 0

File information

Last updated

Original upload

Created by

David Brasher

Uploaded by

David Brasher

Virus scan

Safe to use

About this mod

This mod makes it so Sheogorath comes back after you beat the Shivering Isles main quest. I guess Jyggylag wasn\'t cured of his insanity after all, or got bored or something.

Permissions and credits
Mod: Sheogorath is Back 1_0
Game: TES IV: Oblivion
Requires: Shivering Isles
Author: David Brasher
Date: 9/29/11
************************************************************************
CONTENTS
************************************************************************
1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Copy Status and Credits
************************************************************************
1. INFORMATION ON THE MOD
************************************************************************
This mod makes it so Sheogorath comes back after you beat the Shivering Isles main
quest.

I guess Jyggylag wasn't cured of his insanity after all, or got bored or something.

After you beat Jyggylag in battle and then talk to Haskill, another copy of Sheogorath
that had been initially disabled will be enabled in the throne room while you are not in there.
It is set up so that if you have already beaten Jyggylag and then install this mod, Sheogorath
will be there the next time you enter the throne room. He will not appear until you leave the
throne room. He will be there when you get back.

This mod is not really lore-friendly, but was made to fill a request by Dweramond.
************************************************************************
2. Installation
************************************************************************
Extract (decompress) the .esp to your Oblivion directory.
The default is: C:\Program Files\Bethesda Softworks\Oblivion\Data\
Mark the box next to the "Sheogorath is Back" plugin in your mod manager.

Alternately, extract someplace else. Then move the .esp to Oblivion\Data.
Mark the box next to the plugin in your mod manager.
************************************************************************
3. Version History
************************************************************************
V 1.0 9/29/11Initial release.
************************************************************************
4. Conflicts, Known Issues, and Troubleshooting
************************************************************************
This mod will not work if you do not have Shivering Isles installed.

This mod is not lore-friendly, but was made to meet a specific request.

Sheogorath does not have much dialog or very interesting AI packages after the
Shivering Isles main quest is over. He does have his idle animations though.

This mod has not been tested through a complete run-through of Shivering Isles, and
could therefore contain unexpected bugs. But in highly-directed play-testing of a couple of stages
of the game, it performs as expected.

If you locate a bug, contact David Brasher on TES Nexus so that the situation can be
examined and can hopefully be fixed.
************************************************************************
5. Copy Status and Credits
************************************************************************
Credits:
Dweramond for mod concept.
Bethesda for making Oblivion in an open format anyone can mod.

Copy Status: Public domain with no restrictions. Use however you like without having to ask
permission, notify anyone, or give credit.
************************************************************************
************************************************************************
************************************************************************
************************************************************************