Oblivion

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PrettyMurky

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PrettyMurky

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About this mod

Brings the persuasion minigame out of frozen-time dialog, and into real-time play. Also includes bribes, and options to ask NPCs to follow you, or wait where they are.

Permissions and credits
Name: RTI Persuasion Overhaul
Version: 1.02
Date: 14/01/12
Requirements: Real-Time Interactions
Author: PrettyMurky

Description
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This is basically the porting of the mechanics of my Gamemode Persuasion overhaul, into the engine from my Real-Time Interactions mod.
It replaces the vanilla persuasion minigame, with one in real-time play, as well as providing a new bribe system, and options to get NPCs who like you enough to follow you, or wait where they are.

Details
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The mod is controlled through Real-Time Interactions, so see that's readme for specific instructions. But basically; engage an NPC by selecting the option in dialog, or by targeting them and pressing your RTI activate key, then selecting engage. Then select the persuasion option you want:

Persuasion:
As before, you can choose between Admiring, Boasting, Coercing, and Joking. Unlike the vanilla minigame, you can also flavour your persuasion attempt, selecting between combat, magic, stealth, or none. However it is not simply a case of finding out that an NPC likes boasts about combat, and then spamming that. Choose an option too much, and you'll lose disposition instead! It's about mixing and matching to suit the given NPC.
(If you find it too hard to play, check out the hints/spoliers at the bottom of this readme)

Bribe:
Same old principle; give money, get liked more; but with the wealth (based on how richly dressed they are) of the NPC taken into account.

Wait here/Follow Me:
Ask an NPC to wait where they are, or follow you. Whether they agree, and how long they will wait/follow for, is based on their disposition towards you.

Future Versions
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I think it's pretty much complete, but will try and fix bugs if any are found.

Install & Uninstall
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Copy the files into your Oblivion/data folder.
To uninstall, just delete them.

History
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23/08/11 - Version 1.0 Released

Legal
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I stand under common law.

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######### WARNING - POTENTIAL SPOILERS #################################################################
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######### HINTS AND TIPS FOR PERSUASION OVERHAUL #######################################################
########################################################################################################

NPCs all still have preferences for Admire/Boast etc. These are randomly determined. So if they dislike Boasting, this will always yield a negative result. For the things they like, the resulting disposition gain will start small, but rise as your conversation gains 'momentum'. However after a while they start to get bored with them, and the result will be a loss in disposition instead. Each time you use an option, the 'boredom' of the other three will decrease. As your speechcraft rises, so too does their boredom limit.
The preferences for the secondary options are determined from the NPC's skills; guards will usually prefer combat etc. Although this will be switched around in some cases based on a slight randomisation. These secondary options will amplify (or reduce) the results effected by the primary option. Also; switching secondary options can reduce the boredom gained on the primary options, to a degree based on the timing, which varies from NPC to NPC(this aspect I'm not 100% happy with, as there is no real feedback to tell when you've got this right).
If you screw up, and get an NPC all pissed off, you can simply wait a few hours (2 to 6, based on your speechcraft if I recall correctly). This is one of the more important aspects of 'realism' in PO, as it means that you can't always get an NPC to go from hating you to being your best friend, in what was essentially no time at all; you have to invest time, possiblly over a number of days.

So my personal tactic for persuasion, is to first find out which two primary options they like, and then cycle between them, whilst changing subject between the two I think they'll prefer every 2 or 3 goes.