Oblivion

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Created by

BFG

Uploaded by

BFG99

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About this mod

This mod, if loaded after others that add TIE, MOBS, or OMOBS stats to the game, will return those weapons to their original state. Includes Unofficial Patch and WEPON fixes.

Permissions and credits
Vanilla Weapon Stat Override


Description:
This mod was requested by several players who prefer vanilla Oblivion weapon stats but also like to use mods that alter those stats. In particular, MOBS (Medieval Oblivion Balancing System), OMOBS (Oscuro's MOBS), TIE (Tamriel Immersion Experience), and OOO/FCOM incorporate vast changes to how weapons behave in Oblivion.

This mod also allows you to take advantage of the latest weapon fixes, because it also incorporates all Unofficial Oblivion/Shivering Isles Patch, UOP/USIP Supplemental, and WEPON (Weapon Expansion Pack for Oblivion Nthusiasts) weapon corrections.


How to Use:
  • The mod comes in two versions: a regular Oblivion version, and an Oblivion+SI version. You only need to load ONE of the mods.
  • Do NOT clean this mod with TES4Edit! Doing so would remove all of the vanilla weapon records from this mod, and defeat the point.
  • Just load this mod after any others in your modlist that make changes to vanilla Oblivion weapon stats, to return your game's weapons to their original states.
  • If you use a Bashed Patch (Wrye Bash), make sure this loads just before it.
  • This mod ONLY will affect weapons that appear in vanilla Oblivion or Shivering Isles. So, if you use FCOM, OOO, or other major mods that add new weapons to the game, keep in mind that those new weapons will not be affected by this mod.
  • Please let me know in the comments whether there would be any interest in having a similar file for the official DLCs (Knights of the Nine, etc.). At this time I do not plan to create a file to cover those.



Incompatibility:
This mod should not be incompatible with any others, due to its nature. However, if you use this mod, there is no need to use a "Fixes Only" version of WEPON.