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David Wolf

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About this mod

It completely changes the White Stallion Lodge, to be more deserving for a group of knights. You will notice new Locations, NPC\'s, Dungeon, and expanded Questline that matches with the Lore.

Permissions and credits
Name: Knights of the White Stallion Redone
Version: 1.2
Date: 8/7/2011
Category: Guilds/Factions
Author(s): David Wolf

It completely changes the White Stallion Lodge, to be more deserving for a group of knights.
You will notice new Locations, NPC's, Dungeon, and expanded Questline that matches with the Lore.


The Lodge has been rebuilt, and three more Knights happend to be there, at your dispossal for companionship or game immersion.If you want to hire them you will need the Companion Share & Recruit Mod: http://tesnexus.com/downloads/file.php?id=3066
The new building has two main floors, and also the entrance to the Dungeon, nearby the Training Area. NPC's had been scripted to have activities dunring the day inside the lodge.
Inside the manor you will see the mainhall, a library, training grounds, kitchen, dinner area and quarters.
You will find in the lower section of the house, an entrance to the new Dungeon that conects the manor and Telepe.
The tunnels are a medium size dungeon, highly detailed and with a enemies for you to fight, at the very end you will notice the entrance to Telepe, this section is new and expansion of Telepe itself, inside this new area, you will find a boss and loot.
The questline has been expanded in the form of different books and notes scattered around the different locations to give sense, I didn't touch the Quest.
About Mazoga the Orc, if you want her to display the new armor on her, you will need to open the console and type "resurrect" then Enter, so she will wear the new items instead of the ones already loaded in your old savegames. But if you start a new game, they will show up as default.

1. Extract the files in you Oblivion folder.
2. Activate the .esp
3. Enjoy ;)

1. Take a look to the original .rar
2. Delete the files/folders associated with the mod.

Known Issues or Bugs
Nothing so far, the ESP should be clean. If you find anything let me know.

Future Plans:
New armors and weapons for the Knights.
New looping Quests in order to obtain more Black Bows.
New ranks within the order for you to ascend.
Add an Elder Knight that will give you the new Quests and give you the Advancements.
Give the NPC's services such as Repair, Trade, Healing, etc...
Armored Horses version for the stallions in the stable.
Monthly salary for being a Knight in service.
Design an Official Banner and Flag for the Order.
Update the name of "Mazoga the Orc" to "Sir Mazoga".

NOTE: If you want to do any of those improvements to the mod, pleae do so or let me know, since I will not be working any further on this project, however I can update the mod in the case that somebody else does it.

Please contact me only to report issues, ask for permission or requests on my mods.

[email protected]

Special thanks to the great modders that share their ressources with all of us, that for being so open and for your trust in the community.

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Stroti for the Ravenhorst Manor & Baker Oven Ressource.
Thanks to Momo for the Ivy Ressource.
Thanks to Firespark for the Animated Flag Ressource.
Thanks to Heavywaters for the Misc Ressources.
Thanks to DarkRuler 2500 for making the Translated Version.
Thanks to SavageArtistry and arigon for cleaning and uploading the Cleaned ESP's.

You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod. I would also like
to know what mods are including my work.