Implements my Materia System. Dont use Amulet slots or Ring slots anymore. Just add the Slot Script to your Weapons, or add the lines of the script to the Script of the Weapon.
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File credits
Nexon for the Materia Meshes and Textures (available as modders Ressource on this site but he made them for me)
The Creators of the FF 7 Weapons and Armors, sorry i dont remember all the names, but i got permission for it long ago
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LANGUAGE GERMAN
Implements my Materia System. Dont use Amulet slots or Ring slots anymore. Just add the Slot Script to your Weapons, or add the lines of the script to the Script of the Weapon. You can only equip the amount of Materia equal to the Amount of slots you have. If you have eqipped as many as you got Slots and unequip the Slottet Weapon, the amount of materia is unequipped. Just a starterset, and some FF VII stuff cause its part of a bigger mod thats quite incomplete.
Caution: Its not a really Clean mod cause its part of a big mod from me, means there some parts like merchants or something like that that you can simply delete if you dont want them. The purpose for this mod is the materia system.
OK i got it. Not anybody knows FF 7. I will explain. Materia are Chrystalized Mako (some kind of life energy of the planet) which gives you spells, or some attribute power ups. And YES it works just like in FF 7. Almost. You just have to add the script to any weapon or armor you want to have slots and you can of course change the slot numbers and you can use as many materia as you have slots. Ok i dont have any combinating materia but the might come in an update. But this may take a while
Special Credits to: Nexon for the Materia Meshes and Textures (available as modders Ressource on this site but he made them for me)
The Creators of the FF 7 Weapons and Armors, sorry i dont remember all the names, but i got permission for it long ago for my Final Fantasy 7 Mod.