Oblivion
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Alek

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mitchalek

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29 comments

  1. WarXamster
    WarXamster
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    • 4 kudos
    Here's the fix to make BTmod (BTmodv220) and Skill Perk Descriptions compatible.

    BTmod is a nice & simple UI mod that increases the size of Inventory/magic/character/map fields, and fits more items in a list.
    But the Perk Descriptions from this mod won't fit entirely. You can apply the optional "SPD_Vanilla_Tooltip_Fix", but it will negate BTmod on the Skills page.

    Copy the edited stats_menu.xml to installed BTmod subfolder:
    mods\BTmodv\menus\main
    and confirm overwrite, done.

    Load order:
    BTmod
    Skill_Perk_Descriptions_1_1

    This new stats_menu.xml is based from BTmod's, but have one category:
    <image name="stat_pop_background">
    </image>

    copied from optional "SPD_Vanilla_Tooltip_Fix" from mitchalek, which makes the tooltip fields wider for perk descriptions.
  2. SirVincealot
    SirVincealot
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    One for the "completely bizarre" file: the informations got completely jumbled!  I can't quite tell when it happened, unfortunately, but now the panel shows a skill description which doesn't match and, more strange, the descriptions for the perk levels doesn't match either - and also doesn't match the skill: mousing over "hand to hand" gives me the description for "blade" and the perks for "illusion" . . .

    It is the strangest thing I think I've ever seen!

    (and some of the perk text blocks are doubled.)
    1. Art2DWooky
      Art2DWooky
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      Is strange to me this mod worked nicely until I updated other mods yesterday nothing related to HUD/UI mods but with Oblivion Character Overhaul patches and The Imperial Real Estate mod, So I started a new clean playthrough and this mod started showing nonsense descriptions things like "Reference, Oblivion.esm, impeReal State..." in certain skills descriptions.
      I think there's some sort of reference conflict not shown in xEdit, maybe this could be solved by placing this plugin down below everything, trouble is maybe this will conflict with other mods and this could become even worst for those.

      I deactivate this mod, and then the vanilla description appears as if there wasn't any problem... so at the moment I'm going to keep this mod deactivated

      P.E. Now I found there is another similar mod Display Skill Perk Effects which is even better... it didn't work mid-playthrough for me though, but it worked in a clean new game flawlessly.
  3. CodyME
    CodyME
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    • 3 kudos
    I installed both the optional DL and the mod itself and...it doesn't work. No idea why. I have OBSE, so it should be fine.
    1. CodyME
      CodyME
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      • 3 kudos
      Never mind, had to start Steam up with admin privileges.
  4. Neniec
    Neniec
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    Great mod, a must if you don't know all these things already and don't wanna check wiki every time! However, minor issue, vanilla adapter makes the window too large to fit in my screen, but I guess it's just cause of my low resolution. No biggie though, the little part of text left out it's small enough to make general sentence understandable anyway.
    1. deleted5400515
      deleted5400515
      • account closed
      • 12 kudos
      I use Simple Better Inventory and Map https://www.nexusmods.com/oblivion/mods/48832
      which just gives you a bigger version of the vanilla UI, without going as far as to shrink things down.
    2. rafaelalcid
      rafaelalcid
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      So are they compatible, then?? I use Simple Better Inventory and Map as well.
  5. anonimousone
    anonimousone
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    • 3 kudos
    Please, release a "For-OOO" version of this mod.
    1. Oooiii
      Oooiii
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      Here: https://www.nexusmods.com/oblivion/mods/49917
  6. TerrorFromBeyond
    TerrorFromBeyond
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    • 0 kudos
    Is the optional XML going to work with BTmod and the Dark UI or with Vanilla only?
  7. psyphiman
    psyphiman
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    • 0 kudos
    This is a great mod. I am currently using OOO so the skill perk descriptions in this mod don't match the skill perks that OOO edits, but it was easy enough to go into the Construction Set Extender and edit the skill perk description texts in the script. Just a heads up to anyone else who's using mods that change skill perks and would like to have them match.
    1. MaskedRPGFan
      MaskedRPGFan
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      Can u upload changed plugin? I'm using OOO too. Or can u tell me where can I find these informations?
  8. Tharkun1
    Tharkun1
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    Works well, very useful. Thank you for your work.
  9. mitchalek
    mitchalek
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    @vhashar: It's been a long time since I made this. All I can tell you is that all description is "hardcoded" text taking into account default perk settings. If any mod change perks the changes won't reflect in the description. If you ask whether it gonna show, well it is best thing to try.
  10. vhashar
    vhashar
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    Will this work with Oblivion XP installed?

    That is, in the Levelup menu for Oblivion XP, will I be able to see what each stat does?