Im trying to find a way to increase the mana cost of some of these spells. The most important atleast for now would be getting push to around 100 mana consumption. Or maybe if it could have cool down... Its bit too good imo now, im really trying to make game super balanced that there is nothing too good. Also it would be fun to chance the sound of push to something like wushrodaah like in skyrim :D
Well this defenitly looks worth it! Looks very well done and is a must for any mage characters! If at al possible i have one suggestion: could you add the spells to the spellmaking menu? that would make it a 20/10 mod, as it is it is already 15/10. Nice mod, kepp up the good work.
Do NPC's use these spells? There's a video you've posted on youtube, http://www.youtube.com/watch?v=_7GALnkk8Hk&feature=channel_video_title is that feature included?
I may be the only one who has this problem (or maybe I just didn't see this in the readme...) but everytime I hit somebody with one of the spells included in this mod, they get RIDICULOUSLY stronger. Like, I still hit them the same, but after hitting anybody in the arena twice with eloctrocute, they hit me once and I die. I have 222 HP, with 17 armour. I've tried fighting without the spells, and I can kill them easily taking minimal damage. But once I start using these spells...they do that damage and then some. I am in NO way complaining, I love this mod to death and props to you for making it. I'm just wondering if there is anyway to fix this ... random steroids shot xD Thanks
74 comments
http://www.youtube.com/watch?v=_7GALnkk8Hk&feature=channel_video_title
is that feature included?
I am in NO way complaining, I love this mod to death and props to you for making it. I'm just wondering if there is anyway to fix this ... random steroids shot xD
Thanks