Ansgar Manor_v1_1 by SkandarGraun
Oblivion » Cities, Towns, Villages and Hamlets
Added: 13/06/2011 - 01:44AM
Updated: 29/10/2013 - 09:36PM

39 Endorsements

1.1 Latest version

448 Unique D/Ls

781 Total D/Ls

8,817 Total Views

Uploaded by SkandarGraun


Last updated at 21:36, 29 Oct 2013 Uploaded at 1:44, 13 Jun 2011

Ansgar Manor v. 1.1

All houseexteriors and interiors, stable, furnitures (except the sofa what made by Exilehunter), chests, containers, jewelry boxes, ingredient sorter, display cases, statues, altars (enchant, spellmaking, healing), alchemy set, grinder, rugs, screens, planters, manequin-pedestal are retextured by me.

See the details below.

An additional dungeon with full of enemy for a good fight.
There are some unique weapons and armor.


Oblivion Patch,
Oblivion Mod Manager (OBMM),
Official Bethesda MOD(s): Shivering Isles
COBL (only for the cobl-version)


To earn the house belongs to a minor quest. The quest begins in the Kingscrest Cavern, north to Lake Arrius.


This is the 1.0 version. If you have any problem please do not hesitate to contact me. Thank you.


The mod adds:

A little settlement: there are three retextured houses. I tried to make a living environment. Sittable logs around the campfire, there are washing tools near the house, outhouse (for the servants), etc.

Two merchants in own house. They have daily schedule. Harald the smith offers his service 8am-8pm. He sells a set of unique weapons (Copperthorn - used high resolution textures), there are only three pieces, they are non-respawning. (these weapons are made by Gizmodian)
His wife Thura buys and sells almost everything except armor and weapont. She can recharge your weapons. She offers her services 8am-7pm.

There is a nightguard, Gordon. He is only a guard.

Lobo the wolf is a tamed. He belongs to Ansgar. He is calm but he is guarding the area.

In the night you can find the residents around the campfire.

The Guardhouse:

- 3 rooms,
- bathroom,
- the bedroom on the lower level belongs to Gordon.
- you can place your companion on the second floor.

Harald the Merchant's House:

You can find them in their working hours.
Their house has a little bathroom, a bedroom and storing room.
They have a harvestable plantation, if you want to them.

Beware: all chests and containers in these above mentioned houses are respawn. Do not put your personal stuff into these containers.


There are two essential horses: a bay (Treasure) and a white horse (Nina), nothing extra stats, only vanilly. They just essentials. Nothing else.
I modificated their AI, if you ride on another horse, they must be return to Ansgar. But if you can find something problem with this, a message to me would be appreceited.

The Manor:

First of all: this is a luxury house. There are many weapons and useful stuffs, look around in the basement too. If you find this like a cheat, this is not your mod. I think if you fight for this, you earn it.

- cosily furnitured kitchen with static dishes, filled chamber.
- bathroom: bathtub and well.
- toilet.
- on the first floor founded the library with filled bookshelves, there are some retextured statues, and a little alchemy section with working enchanting and spellmaking altars and grinder and ingredient sorter (in the cobl version, of course)
- cosily furnitured bedroom with several display cases and weaponholders.
- basement with armory with manequin-pedestals, helmet-pedestals, weapon racks and wallholder for your exhibition. Recommended any of the great mannequin-mods.

The Dungeon:

- a new fightable dungeon with many enemies (be cautious: the main boss is level 25, do not fight against him with poor equipments)
- added a new armor - without helmet and shield - and blade (made by JaySuS)
- a spear and blade (made by Evandar and gdarknight)

The Quest:

The quest begins in the Kingscrest Cavern. Just go into there and find the clues. There are not quest uptades and markers. The clues drive you to the goals.

If you want to endorse only the amor and weapons please do this at the original authors.

OBMM Install
1. Copy OMOD file to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)


Directly not known. But every modification in same cells issues incompatibilty (I use 237 mods - landscape overhauls, npc-overhauls etc. with them the mod is compatible), but please if you have any problem contact me.

Known Issues or Bugs
Not known.

Please refer me if you find any problems.

You can find me on TESNexus as 'SkandarGraun'
You can send me an email here: [email protected]


Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to COBL TEAM for Cobl.
Thanks to Construction Set Wiki team.
Thanks to Daleth and Phoenix Amon for the Ingredient Storage Shelves mod.
Thanks to Loth deBonneville for the Loth's Better Weaponrack mod.
Thanks to Hel Borne for the Piedestal, Imp Statue Resource.
Thanks to Celtic Dog for the Paintings.
Thanks to Stroti for the Telescope, Static Weapon and Shields, Dice, Chess, Globe, Kitchen Tools, Stove, Ram on Stick, Outdoor Toilet, Rustic Pieces, Treebench, Saddle mesh, Washing Meshes.
Thanks to Meo for the Static Bookset, Static Dishes (included static foods), Framed Butterflies, Settlement Resources, Open Books, Modular Fireplace.
Thanks to Metz for the Weapon Display Resource.
Thanks to WildKarrde for the Potbelly Stove resource.
Thanks to Exilehunter for the Highland Furniture.
Thanks to Antistar for the Bathing mod meshes.
Thanks to Edocsil for the Oblivion Outhouses and Fireplace Accessories.
Thanks to Washington for the Palisade Set Resource.
Thanks to Gizmodian for the Copperthorn set.
Thanks to JaySuS for the Dragvandil set.
Thanks to Evandar and gdarknight for the Prince Nuada's Weapon set.
Thanks to Dyr Kriger for the Mounted Heads.
Thanks to Omegacron for Armory Clutter.
Thanks to Assassin_456 for the Medievel Resources.
Thanks to Mamiwinte for the testing. (Dzekuje Mami :-) )

I hope I didn't miss anyone, if I did, it wasn't on purpose, please let me know I will change it immediately.

Used Tools:

If you want to use my retextured items, please ask permission. ([email protected])