Oblivion

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Created by

David Brasher

Uploaded by

David Brasher

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About this mod

The missing mesh monsters have come to wreak havok and play hob. Nobody is safe! They will attack people on lonely roads, and only those skilled in the arts of war will survive.

Requirements
Permissions and credits
Mod: Attack of the Missing Meshes 1_0
Game: TES IV: Oblivion
Requires: Shivering Isles
Author: David Brasher
Release Date: 5/21/11
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CONTENTS
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1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Copy Status and Credits
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1. INFORMATION ON THE MOD
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The missing mesh monsters have come to wreak havok and play hob. Nobody is safe! They
will attack people on lonely roads, and only those skilled in the arts of war will survive.

This mod adds missing mesh monsters that will attack the player and most anything else
they encounter. The monsters are found on the main roads in between cities in groups of 1-4. Some
of them are not leveled and some of them are. They can hit pretty hard. They use a variety of
attack styles. They have collision so that you can wound and kill them with weapons and spells.
It might be a bit hard to find the right spot to hit. In general, you should aim for the center part
of them by the exclamation point.

When you kill a missing mesh, it is added to your inventory. You can go put it in your
trophy room, take it to the pawn shop to sell it for gold, or set it down somewhere to make that area
look like it has a mesh problem. These missing meshes are havoked so that you can pick them up and
move them around, unlike some competing missing mesh mods that add missing meshes which cannot be
touched even if you don't like the aesthetics of how they are positioned. When reaching to pick one
up, aim your cursor at the very center of the big old giant yellow thing.

So if you are frustrated with missing meshes and would like to strike back and get a little
revenge, here is your opportunity. You can get out your battleaxe and hack and chop on the nasty
things. You can cast devastating magic spells at them and watch them suffer. You can kill them
however you like and feel like you are being heroic and doing the world a great service.
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2. Installation
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Extract (decompress) the .esp, meshes, and textures, to your Oblivion directory.
The default is:
C:\Program Files\Bethesda Softworks\Oblivion\Data\
If asked if it is okay to merge folders, say yes. Mark the box next to the "Attack of the Missing
Meshes" plugin.

Alternately, extract someplace else. Then move the .esp, meshes, and textures to
Oblivion\Data. If asked if it is okay to merge folders, say yes. Mark the box next to the plugin.
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3. Version History
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V 1.0 5/21/11Initial release.
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4. Conflicts, Known Issues, and Troubleshooting
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This mod has quite a few missing meshes.

Only the missing meshes added by this mod are edited. The missing meshes added by other
mods and the ones present in your modded version of the vanilla game are not edited by this mod.

The missing meshes that you get after killing a missing mesh monster are sort of cheesy.
They could be done better by a modeler, but I do not have skill in that field.

Creatures you summon to fight for you, and other creatures and NPCs have trouble figuring
out how to fight missing meshes, so they fall easy prey to them.

This mod is designed to override mods that render missing meshes invisible or smaller than
normal, but the override only applies to the missing meshes added by this mod. It will not render
the missing meshes you are purposely hiding as visible or large.

If you locate a bug, contact David Brasher on TES Nexus so that the situation can be
examined and hopefully be fixed.
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5. Copy Status and Credits
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Credits:
Bethesda for making Oblivion in an open format anyone can mod.

Copy Status:
Public domain with proper attribution and courtesy notification. Feel free to modify this,
share this, or use it in whole or in part in another mod.
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