Last updated at 0:06, 5 May 2011 Uploaded at 22:27, 28 Apr 2011
Name: Mushroom Manor
Category: Abodes - Player homes
Recommended: Oblivion Mod Manager
Author(s): Ithlia and Hickory
(Ithlia made it pretty and Hickory made it run pretty)
Shivering Isles is required as there are a few items used from there.
Adds a small player home, especially suitable for the alchemist/druid/witch type character, in the Blackwood Marsh. This is not a blood, guts and body parts house, but a tasteful one. There are two versions, one Cobl and one non-Cobl.
This is a house that I always wanted as a player and never could find. It is a very tiny, snug and cozy home. It has alchemy facilities in the cellar, a patio over the water, a living and kitchen area, bedroom and study area and a green house. A few tiny pets to keep you company and a lot of safe storage. Speaking of pets, mind you don't step on Squeeks, that makes him upset.
The mod has been cleaned with TES4Edit and all meshes have been optimized with PyFFI 2.1.9
This archive is distributed in what LHammonds calls OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation:
- = or = -
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.
Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)
There is also a Wrye Bash BAIN installer. BAIN users will know the score on install/uninstall.
Pick which method you are going to use for uninstall based on how you installed it:
- = or = -
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)
Known Issues or Bugs
v1.1 - 2011/5/4 Alchemy script by Ranokoa was broken. It permanently removed any player master alchemy items on entering the cellar. Script scrapped and a new one built from scratch by Hickory. Now has proper checks and only adds/removes master equipment as needed.
v1.0 - 2011/4/28 Initial release.
You can find us on TESNexus as Ithlia or Hickory
Thank you to all the modders that create such wonderful things:
Thanks to Andysaurus
Arga Stove, Handlens, Specimen Case, Glass Bottles, Scales, Blackboard and Tripod-on from Public School Classroom and Lab Set
Thanks to Antisar
Bathsoap from Antisar Bathtub Resource
Thanks to the Cobl team
Apple pie, Bakers table, Buttercrock, Honeyjar, Planter dirt and White cloth.
Thanks to css aka css0101
Shelf (retextured by me using Stroti texture) from Ancient Elven Furniture for Modders Resource
Thanks to Edoc'sil
Waterspot from Edoc's Cleaning Bucket Resource. Firewood logs from Edoc's Fireplace Accessory Resource
Thanks to Exilehunter
Chair (retextured by me using Kalikut texture) Sidetable and Wardrobe from Highland Furniture Set Resource.
Thanks to Garak
Booksets from Garak's Booksets
Thanks to Gildur
Book Row, Book Stack, Folios, Octavo, Wood Cage, Hanging Cothes, Rope, Ravens and Stone Gargoyles from Atmospheric Clutter Resource
Thanks to Gizmodian
Dragon Statues and Oil Lamp from Gothic Resource Set
Thanks to Grond
Kitchen Cupboards from Upper Cupboards Resource
Thanks to Hickory
for the Elder Libation Book script and the OMOD install script. For adapting the orignal stories by Wulfcat into Oblivion book format. For creating the Cobl version plugin. For creating the various install packages. For other minor additions and/or modifications. For the pathing, cleaning, PyFFI'ing of meshes, and general trouble shooting.
Thanks to IonOblivion
Budgie and Green Parrot (Squawks) from My Parrot Resource
Thanks to Kalikut
Bed from Kalukut's Bed Resource.(Wood frame retextured by me using Stroti textures)
Thanks to Korana
Stars and Wreath from Christmas Resource
Thanks to Lady Li
For the three oval pieces of artwork and the decorative tile in the kitchen from Li-Wallhangings Resource
Thanks to Little Baron
for Squeeks. Little Baron Mouse Resource
Thanks to Meo
Celtic Tombstones Resource, Room Dividers Resource and Static Dishes Resource
Thanks to Momo
Basket from Momo's Basket Resource
Thanks to Oblivimonk
Mirror and Towel (both retextured by me using Stroti textures) from Tollingbrook Hollow Player Home. Metal loops and piece of chain from ORE Chains Resource.
Thanks to Omegacron
Scroll Case and Scroll Pile from Static Scroll Sets Resource
Thanks to Phitt
Ayleid Ball, Beating Heart, Cauldron, Chimney Smoke, Flowerpot, Morph Plant, Open Book and Steam from Mad Mage's Tower
Thanks to Sam Lake
Coffee cups, Cup of Coffee and Coffee Sack from Sam Lake's Coffee Resource
Thanks to Sarkandar
Fishing pole and Reeling wav from Player Fishing v1.0
Thanks to Stroti
for Mushroom Manor house from The Small House Resource, Alchemy New Resource, Chests from Castle Furniture II Resource, Clutter New Resource, Filled Desk Resource, Globe Resource, Mudcrab from Good Mudcrab Resource, Handcart, Kitchen Tools Resource, Low Crockery Resource, Mage Particles Resource, Microscope, Oven and Kettle Resource, Water Barrel and Water Bucket from Rustic Pieces Resource, Wool Barrel from Spinning Wheel Resource, Dragon Statues and Tombstones from Statues New Resource, Bathtub and Chimney from Machine Resource, Clothes line and Washtub from Washing Meshes Resource, Outhouse, Lute and Telescope.
Thanks to Timalk-ae
Invisible Furniture Resource
Thanks to Vince Bly
Vines from Abandoned Mountain Shack, Glass Greenhouse courtesy of Vince Bly via MORE (www.moddersofore.com),(wood parts retextured by me using Stroti texture).
Thanks to Washington
Thanks to Washington and Connary
Cellar from Connarian House
Thanks to Wulfcat
Original author of 'Musings on Loss and Partings' and 'A Final Journal' Edited by me, with permission, to reflect our Oblivion world.
Thanks to Xiamara
Wine Rack from Full Wine Racks Modder's Resource
Thanks to Zinni
Book Stacks from Zinni's 8 Book Stack Resource
Lute Music: Villanesque by Guillaume Morlaye
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Anything marked as retextured by me is free to use as per the guidelines of the original resource or file. However, I insist that you download the original files as texture paths have been changed.
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
PyFFI - http://pyffi.sourceforge.net/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489
Wrye Bash - http://www.tesnexus.com/downloads/file.php?id=22368
You MUST ask permission to translate, alter, upload, host, disseminate or otherwise use this mod in any way whatsoever. If you use this mod in any way, including translations, you MUST also give credit to Ithlia and Hickory for Mushroom Manor Modernised and further credit authors of any resources used.