Very nice. I hope you keep adding Stroti's work as he releases new material. He is prolific and always seems to be releasing something new!
It's nice to have as many items as you have compiled in one place.
And Big Thanks, from those of us with zero moodding talent. Stroti never seems to include an .esp with his releases, so your mod allows me to add his items elsewhere in Oblivion too.
Added two ways to get off the island. (Rowboat, which can also be used to get to the island and a magical way which is only useable by the Arch Mage.) Added a kitchen-like area to the main floor. Made an Alchemy/Enchanting area in the basement. Added a garden with ingredients outside the manor.
Used mark & recall to get back home Quest was just about right as far as I'm concerned - not into a huge dungeon crawl just to obtain a new home. The pitch black tunnels were a bit freaky though
Since you asked, an alchemy/mage area in the attic or basement would be nice. Stroti has INCREDIBLE static magical equipment. A garden as a source of food for the island would be appropriate and a kitchen to cook the food in . . .
haha, that was a thing that slipped by me, a way away from the place
I'll add a rowboat which one may use to get to Anvil. (For now, type " coc AnvilTheCountsArms " (Without quotations) to get away.)
Anything else that needs doing while I'm at it? Was the sword okay - Too Overpowered/Underpowered? Should there be some puzzles in the cave? Difficulty of the enemies? Player House: Did it have enough containers, furniture, etc, and does it need some more furnishing to look better as a player house?
Been waiting for someone to use Stroti's amazing furniture in his amazing manor house. Thank you! Hubby and I both put this on our computers immediately and did the quest. After finishing, neither of us could fast travel from this worldspace. Looked all over for a teleport scroll. Did we miss something? Any ideas? Thanks
13 comments
Is there someone who knows this problem?
Just waiting for some more resources to be released first.
It's nice to have as many items as you have compiled in one place.
And Big Thanks, from those of us with zero moodding talent. Stroti never seems to include an .esp with his releases, so your mod allows me to add his items elsewhere in Oblivion too.
BKS
Thank you very much for the tribute and your work!
I will later back for endorsing your mod.
Best regards, stroti.
Added two ways to get off the island. (Rowboat, which can also be used to get to the island and a magical way which is only useable by the Arch Mage.)
Added a kitchen-like area to the main floor.
Made an Alchemy/Enchanting area in the basement.
Added a garden with ingredients outside the manor.
Quest was just about right as far as I'm concerned - not into a huge dungeon crawl just to obtain a new home. The pitch black tunnels were a bit freaky though
Since you asked, an alchemy/mage area in the attic or basement would be nice. Stroti has INCREDIBLE static magical equipment. A garden as a source of food for the island would be appropriate and a kitchen to cook the food in . . .
Thanks for all your work on this project!
I'll add a rowboat which one may use to get to Anvil. (For now, type " coc AnvilTheCountsArms " (Without quotations) to get away.)
Anything else that needs doing while I'm at it?
Was the sword okay - Too Overpowered/Underpowered?
Should there be some puzzles in the cave?
Difficulty of the enemies?
Player House: Did it have enough containers, furniture, etc, and does it need some more furnishing to look better as a player house?