Oblivion

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SilentResident - Thomas Kaira

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Thomas Kaira

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9 comments

  1. demni
    demni
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    I've recently discovered Better Cities for Open Cities Reborn (available on the main Better Cities page). It adds some new buildings to the Open Cities Reborn cities. Do you have any idea if this conflicts with the castles?
    1. YngvieMalmsteen
      YngvieMalmsteen
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      i know this is an old comment, but for anyone else wondering this, i'm fairly certain better cities already includes a heavily tweaked version of ImpeREAL Castles. I'm guessing BC for OCR is no different there, probably would result in ugly mess. But really, since you can't download older versions of better cities anymore (better cities 5.3 was best but author wont share it), i would just go with OCR because blood & mud definitely isnt lore friendly with those voices and hairs, plus your fps will be better too. id still use non-open Better Cities for when i want to run a bunch of quest mods that happen to not be compatible with OCR, many are compatible with BC that add things inside cities without needing patches, but OCR being in tamriel worldspace would
  2. SwordsmanForHire
    SwordsmanForHire
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    EDIT: Ignore.
  3. THE_GAME_EDITOR
    THE_GAME_EDITOR
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    I'm going to check this out. =)
  4. Schmudel
    Schmudel
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    I can't even load the game...I use Open Cities and this .esp...how much can you do wrong??
  5. Thomas Kaira
    Thomas Kaira
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    Please read the readme and check the requirements... I've already gone over this.

    If you try to use these mods without Open Cities Classic or Open Cities Reborn, you'll crash the game.
  6. Schmudel
    Schmudel
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    The Game crashes when I try to start it, when I disable the mod it works...I'm not aware of a conflicting mod...
  7. Thomas Kaira
    Thomas Kaira
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    Better Cities contains an internal version of Unique Castles, so it is already compatible.
  8. MikeNew
    MikeNew
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    Great. Thanks a lot. But when there will be version compatible with Better Cities?