Oblivion
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Created by

Matthew Kaine

Uploaded by

Matthew_Kaine

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About this mod

Simply adds Wiruman\'s Khajiit and Argonian Skeletons to the skeleton and undead leveled lists.

Permissions and credits
Name: Skeleton Diversity
Version: 1.0
Date: 3/22/2011
Category: Creature Additions
Author(s): Matthew_Kaine
Homepage: http://matthewkaine.blogspot.com/

Description
===========
Simply adds Wiruman's Khajiit and Argonian Skeletons to the skeleton and undead leveled lists. There should be a pretty even distribution of them, so it shouldn't be too difficult to run into them. Just go wherever you would normally find skeletons.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod:

Oblivion\Data\Meshes\Creatures\Skeleton\Argskull.nif
Oblivion\Data\Meshes\Creatures\Skeleton\catskeltail.nif
Oblivion\Data\Meshes\Creatures\Skeleton\catskull.nif
Oblivion\Data\Meshes\Creatures\Skeleton\Skeltail.nif
Oblivion\Data\Textures\Skullstuff

Incompatibility
===============
There should be no issues with other mods that edit leveled lists as long as you merge this file in with a Bashed Patch. I know that Creature Diversity contains these skeletons, so this mod is probably unnecessary for those that use that. I would say the same for larger mods such as MMM, but I personally don't know of their inclusion.

Known Issues or Bugs
====================
The textures of the skulls may not match the texture of the skeletons' bodies. This isn't my doing since I didn't edit Wiruman's textures in any way. I would recommend "Da bloody Skeleton Mod" by J3X if you'd like a texture to match the skulls better. You can find it on TESNexus.

History
===============
1.0: Initial release

Contact
=======
You can find me on the official Elder Scrolls forums and TESNexus as 'Matthew_Kaine'

Credits
=======
Thanks to Wiruman for his fantastic skeleton resources that made my little mod possible.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up. Just be sure to give Wiruman credit if you plan on using the meshes. His modders' resources can be found on TESNexus.