About this mod

High in the Jerall Mountains lies the impressive Frostcrag Spire. A magical wonder which you have apparently inherited from a long lost relative. As you arrive to claim your inheritance, you soon discover that there is a small village at the foot of the Spire which your unknown benefactor has failed to mention at all.

Requirements
Permissions and credits
Mirrors
Changelogs
Donations

High in the Jerall Mountains lies the impressive Frostcrag Spire. A magical wonder which you have apparently inherited from a long lost relative. As you arrive to claim your inheritance, you soon discover that there is a small village at the foot of the Spire which your unknown benefactor has failed to mention at all.

Frostcrag Village is a small Nordic settlement that sits in the shadow of Frostcrag Spire and serves as the homes for those who became the Spire's caretakers. It is a fairly simple place, with a tavern and homes for the residents to live in. Yet despite its simplicity, there are things to do here, so talk to the folks. Especially the tavern keeper, who as usual has loose lips about any and all who live there.


System Requirements

Official Oblivion Patch 1.2.0416
Official Frostcrag Spire DLC
OBSE v0019b or greater.

No silent voice files have been included. If you wish to be able to read the dialogue this mod has, you'll need to install Elys' Silent Voice. It's an OBSE plugin that provides silent dialogue and approximated lip sync movement. You're using OBSE anyway, and that plugin is one of the most useful things ever made.

Installation

Unpack everything into your Oblivion\Data directory.

It is highly recommended that you use BAIN to manage the installation as my more recent work now shares common resource files.
Overwrites for manual installs won't hurt anything, but deleting things might if you're using any of my other stuff that needs the resources too.

This mod must load following UL:Snowdale or the village will be buried under mountains of snow and ice.

If you want the new buildings to show up with your LOD, run TES4LODGen.

Uninstallation

Remove the files associated with the mod - nearly all of them should be stored in Data\Meshes\Arthmoor and Data\Textures\Arthmoor.

This is where BAIN shines, it knows when you have stuff using the same resources and won't delete them until the last mod using them is gone.

Compatibility

This mod is fully compatible with Unique Landscapes - Snowdale. You will not need a patch, provided proper load order is followed.

Compatibility with major overhauls should not be an issue, although there may be unknown spawn points that have not been accounted for.

Full compatibility with the road signs from Feldscar is only assured if you have Feldscar 1.0.8 or higher installed.

This mod is not compatible with Frostcrag Reborn, and no patch is planned to resolve this.

Support is included for Oblivion XP users so that the quests will give proper experience rewards.

Credits

Hanaisse: A small dungeon segment for one of the quests, and a customized lich found in one of the quests.
Phoenix Amon: Book jacket texture used for one of the books.

Disclaimer

This mod is not made, guaranteed, or supported by Zenimax, Bethesda Game Studios, or any of their affiliates.
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