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ulrim

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ulrim

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About this mod

Pre-configured set of ini files, directed primarily at mod users, with instructions for safely and easily optimize any Oblivion meshes with PyFFI.

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Oblivion - PyFFI Optimization Kit v7

Check for latest news @ BethSoft Forums release thread


Pre-configured set of ini files, directed primarily at mod users, with instructions for safely and easily optimize any Oblivion meshes with PyFFI.


1 launch script, 4 ini configuration files, 2 folders 'in' and 'out'.

Generic PyFFI optimization process in 3 steps:

  1. Place the meshes (or folders with meshes) to be optimized inside the 'in' folder.
  2. Run or double-click 'run_oblivion_optimize.bat'.
  3. After the optimization finishes, meshes that were optimized are placed inside folder 'out', respecting the directory structure inside the 'in' folder as usual.


For additional details, read the included 'readme.txt' file.


Latest news:

2011/03/14


2011/03/13



Latest updates:

7, 2011/03/11
  • fixed redundant far.nif optimization.
  • updated documentation regarding PyFFI mesh collision bug in versions 2.1.8 and 2.1.9b5.
  • added ini installation check.
  • updated status information when PyFFI is running.



Example step-by-step tutorial how to make a fully optimized 'Oblivion - Meshes.bsa' using this kit:

Pre-optimization:

  • Open OBMM, go to utilities and use BSA Browser to open 'Oblivion - Meshes.bsa'.
  • Click 'Extract all' and select the 'in' folder as the destination directory.
  • Double click 'run_oblivion_optimize.bat' and start optimization.


Post-optimization:

  • Rename the original file 'Oblivion - Meshes.bsa' to 'ORIGINAL - Oblivion - Meshes.bsa'. (Notice the file name must not start with 'Oblivion'.)
  • Open OBMM, use BSA Creator, click 'Add Folders' and select the 'in' folder.
  • After adding the 'in' folder, click 'Add Folders' again and select the 'out' folder. (This step overwrites the default meshes with the optimized meshes. These two last steps are necessary for people who have i.e. Windows 7 and want to avoid the truncation of leading spaces in some known files.)
  • Hit 'Create' button and save it as 'Oblivion - Meshes.bsa'.
  • After it finishes creating 'Oblivion - Meshes.bsa'', adjust the modified date with an appropriate program to the same modified date as the original file you renamed.



That's it! You did it!

Check the TESIV:POSItive Guide for more insight or drop a message if you're in trouble.

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