Camping by Maskar
Oblivion » Immersion
Added: 19/02/2011 - 06:54AM
Updated: 11/01/2014 - 02:51PM

1,558 Endorsements

2.3 Latest version

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Uploaded by Maskar


Last updated at 14:51, 11 Jan 2014 Uploaded at 6:54, 19 Feb 2011

Name: Camping
Version: 2.3
Date: 22/10/2013
Language: English, German, French, Spanish, Italian, Russian and Chinese (simplified)
Category: Immersion
Requirements: Oblivion Script Extender (OBSE), Oblivion Mod Manager (OBMM) for OMOD
Author: Maskar
Source: http://www.nexusmods.com/oblivion/mods/37197


This mod enables the player character to set up and dismantle a campsite to provide a place to sleep when out in the wilderness. It includes built-in language localization support for English, German, French, Spanish, Italian, Russian and Chinese (simplified).

A selection of tents is available for purchase in most major cities and come in 10 different colors (1 traveler and 9 city colors). Large tents are considered portable houses with their own interior and furniture. The quality of furniture is linked to the owner's wealth. This means that when the player character becomes richer, also the tent furniture improves.

Cast the Camping spell (lesser power) to set up (and dismantle) a campsite. The player character is required to have a tent in his/her inventory and be in a suitable location to be successful. Casting the spell inside a large tent will change the interior of the tent. Tents can be purchased from the following merchants:
  • Norbert Lelles (Lelles' Quality Merchandise, dockside of Anvil);
  • Nilawen (The Fair Deal, Bravil);
  • Suurootan (Novaroma, Bruma);
  • Borba gra-Uzgash (Borba's Goods and Stores, Cheydinhal);
  • Seed-Neeus (Northern Goods and Trade, Chorrol);
  • Sergius Verus (Three Brothers Trade Goods, IC Market District);
  • Batul gra-Sharob (Refugee Camp, outside Kvatch);
  • Gundalas (Best Goods and Guarantees, Leyawiin);
  • Gunder (Colovian Traders, Skingrad).

The Three Brothers Trade Goods store also has some tents which can be stolen.

Additionally, when the player character sets up a campsite at nighttime (between 8pm and 6am) a working campfire is automatically added. Activate (press spacebar) the logpile in front of the tent (where available) to make, or put out the campfire. This is also possible for the candles inside the large tents.

No files will be replaced by installing this addon. It will however need OBSE (version 20 or higher) to function properly.

Also check out my other mods and leave feedback and/or endorsement if you like to support this addon. Thanks and enjoy!


OMOD method: (recommended)
  • Start Oblivion Mod Manager
  • Click on "Create" to create a new OMOD
  • Click on "Add archive" and point to the downloaded (.7z) file
  • Click on "Create omod"
  • Double-click the name of the mod in the right-hand side of the OBMM screen

Non-OMOD version:
  • Extract the files to a temporary location
  • Copy files to (install folder)OblivionData
  • Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file


OMOD version:
  • Start Oblivion Mod Manager
  • Double-click the name of the mod in the right-hand side of the OBMM screen and click Yes

Non-OMOD version:
  • Start Oblivion Launcher, click Data Files, uncheck the .esp file
  • Delete the Camping files in the Data folder


Version 2.3 (22/10/2013)
  • Increased distance between small tent and logfire

Version 2.2 (19/02/2013)
  • Fixed issue where game saves tent doors incorrectly
  • Improved placement of large tent doors

Version 2.1 (16/01/2013)
  • Removed changes to in-game tents to improve compatibility

Version 2.0 (02/01/2013)
  • Improved support with See You Sleep (DLL)

Version 1.9 (19/05/2011)
  • Added Chinese translation (thanks bluesky404)
  • Simplified finding a suitable place for setting up a campsite

Version 1.8 (08/08/2011)
  • Added French translation (thanks Aleanne)
  • Improved logfires included with tents
  • Disabled ability to place tents in water

Version 1.7 (06/07/2011)
  • Added Italian translation (thanks halduke)
  • Added Russian translation (thanks Nealus)
  • Added new texture for wood post end for small city tents
  • Added option for traveler's tents to only use lower class furniture

Version 1.6 (28/04/2011)
  • Added built-in language localization support
  • Added German translation (thanks SariDecember)
  • Added Spanish translation (thanks Huntragon)
  • Added map marker to player character's tent

Version 1.5.1 (13/03/2011)
  • Fixed minor candle issue when changing interior in large tents

Version 1.5 (12/03/2011)
  • Changed making camp, adding a campfire depending on the time of day
  • Added ability to make and put out a campfire by activating it
  • Added ability to blow out and light candles inside large tents
  • Improved furniture placement of medium sized tents
  • Added option to disable the tent placement suitability check

Version 1.4 (10/03/2011)
  • Added lower, middle and upper class furniture to tents
  • Linked tent furniture to wealth of player (better when richer)

Version 1.3 (04/03/2011)
  • Added ability to change interior of large tents (add bedroll, etc.)
  • Updated large tents to be companion friendly

Version 1.2 (03/03/2011)
  • Added 27 new tents (purchase from vendors mentioned above)
  • Updated Kvatch refugee camp and Bruma reinforcements tents

Version 1.1 (19/02/2011)
  • Added ability to purchase a selection of tents from various merchants
  • Changed campsite to face the player character when being placed
  • Changed spell icon to show when player character is in wilderness
  • Added OBSE version check (requires OBSE 20 or higher)

Version 1.0 (15/02/2011)
  • Initial release


You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod.

Many thanks to SariDecember for the German translation, Huntragon for the Spanish translation, halduke for the Italian translation, Nealus for the Russian translation, Aleanne for the French translation and bluesky404 for the Chinese translation.