Works perfectly as of 2023 alongside Original Color Darker Nights. Very gorgeous lighting effect - I use the illuminationwithout.esp version. Thank you, Slap & Modman!
Crashed my game. Game runs without this mod and dies immediately with it installed. I think it's probably a conflict with another lighting mod, but the only lighting mod that I think I have installed is one that recommended this mod for darker nights.
Use Illumination Within Revised Optimised instead. AWLS has better window textures and variety of colors to choose from, but still doesn't have real lights used, only glow maps. Apparently you can use both mods together - IWR Lights esp + AWLS textures.
1) after completion of the main quest, it messes up the Temple district, as others have already pointed out: the cobbled streets and steps leading up to the temple of the one and to the other district exit doors all go missing, and are instead replaced with a generic cobbled dirt road texture like from outside the imperial city.
2) this mod also disables the interior lighting of the main hall in the elder council chambers, making it a dark and broody place fit for a daedric prince and not for the heart of the empire.
if you do not frequent these areas, then by all means go ahead and install this mod and enjoy it, but if you have completed the main quest, the temple district will remain a buggy eyesore.
This looks fabulous. I haven't extensively tested it (just popped into the IC to check it out) but I'm already in love. AWLS is not an option for my little laptop and I'd just given up on finding an alternative when I stumbled across this. Greatly appreciated!
I don't believe modifying the ini is necessary with this mod. Always read the installation portion carefully to save yourself a lot of headaches later with troubleshooting. Generally you just need to copy the files into wherever Oblivion is installed, and select Yes to overwrite any files. If you have space, it's a good idea to make a backup of the data folder before adding a new mod.
But to answer your question, for future reference when you do need to alter the ini, you should find it under C:/users/*your name*/Documents/MyGames/Oblivion
The description says - "Most people with a half decent computer will be able to run "Illumination Within" without the concern of a major performance loss. Two versions of the mod are available, one with shutters present around window frames in some cities, and another Lite version." The 'Illumination Without.esp' seems to be the lite version.
the chapel windows look amazing with this mod, the rest of the windows look linear and "meh," i lost 15 minutes of gameplay due to an invisible building bug in chorrol, if you can work out a flawless pack of only chapel window updates, i'd use it -- 3/5 for the nice idea but most of the windows updated just don't flow, especially when you look at street lighting and compare it to a window, the illuminated windows look off
WARNING: i don't suggest anyone use this mod unless to experiment, due to the bug i experienced
Ever considered that maybe the bug you experienced is due to a conflict with another mod you have installed? Always be careful with making suggestions to not use a mod solely based on your own load order.
139 comments
1) after completion of the main quest, it messes up the Temple district, as others have already pointed out: the cobbled streets and steps leading up to the temple of the one and to the other district exit doors all go missing, and are instead replaced with a generic cobbled dirt road texture like from outside the imperial city.
2) this mod also disables the interior lighting of the main hall in the elder council chambers, making it a dark and broody place fit for a daedric prince and not for the heart of the empire.
if you do not frequent these areas, then by all means go ahead and install this mod and enjoy it, but if you have completed the main quest, the temple district will remain a buggy eyesore.
thanks
How do I add the meshes folder to the ini file? Where is the actual ini file anyway?
Generally you just need to copy the files into wherever Oblivion is installed, and select Yes to overwrite any files. If you have space, it's a good idea to make a backup of the data folder before adding a new mod.
But to answer your question, for future reference when you do need to alter the ini, you should find it under C:/users/*your name*/Documents/MyGames/Oblivion
Two versions of the mod are available, one with shutters present around window frames in some cities, and another Lite version." The 'Illumination Without.esp' seems to be the lite version.
WARNING: i don't suggest anyone use this mod unless to experiment, due to the bug i experienced
At last ... Lights in the windows ... The houses are not empty ... There are people living in them ... HeHeHe...
Congratulations...
Thank you...