Oblivion

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Created by

Xtudo

Uploaded by

Xtudo

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About this mod

This mod change the models of all the horses to use the Slof's ones, including the armored DLC horses. The Imperial Legion horses now have black armor. All the horses have FCOM (MMM/OOO) fixes, stats, factions, ingredients and Ai packages.

Requirements
Permissions and credits

FCOM Slof's Horses

By Xtudo
Description
Slof made such a beautiful work with her Oblivion Horses mod.
My mod changes the models of all the horses to use the Slof's ones, including the armored DLC horses.
Also, the Imperial Legion horses now have black armor.
All the horses have FCOM (MMM/OOO) stats, factions, ingredients, fixes and scripts.
The mod is properly tagged as "graphic" and "merge" for be used with Wrye Bash patch.
I really like how it is working, so I am sharing it.

Requirements

Installation
1.Install ONLY the "Textures" and "Meshes" folders of the 3 files of Slof's Oblivion horses. ESMs and ESPs files are not required.
If you use MMM v3.8 Slof's horses plugin, delete it, is already included in my mod.

2. Copy the "Data" folder of my mod to the Oblivion folder.

3. Activate FCOM_SlofsHorses.esp

4. The load order should be:

  • Oblivion.esm
  • ...
  • FCOM_Convergence.esp
  • FCOM_SlofsHorses.esp
  • ...
  • Bash Patch,0.esp

5. Rebuild the Bash Patch,0.esp, previusly activating the mod in "Merge patches" and "Import Graphics".

6. After that you can "disable" it, it will stay as a "+" (you should now what it means if you use Wrye Bash)

Credits
  • Many thanks to Slof, Stromgarde and Phoenix_1982.



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