Through the marvels of OBSE, your character is no longer pigeonholed into one rigid class for an entire career! With Anyclass active, your character class automatically changes to match your current highest skills.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Through the marvels of OBSE, your character is no longer pigeonholed into one rigid class for an entire career! With Anyclass active, your character class automatically changes to match your current highest skills. In a nutshell, your seven highest skills will always be your class skills; the most common category among the your major skills will always be your class specialization; and your two class attributes reflect your strongest skills. (If you have Luck as a class attribute, it is never replaced.) An exhaustive system of tiebreakers ensures sensible results. Normally your skills are checked every 5 seconds, but no changes will ever be made while you are in combat.
What's the point? Characters evolve over time, and sometimes your initial class concept does not reflect your skills at level 10 or 20. However, those original skill selections still affect you: class and specialization skills increase faster than others. Anyclass allows your character to completely adapt, and get better at increasing the skills you've actually been increasing! Certain other mods also react to your class, and Anyclass ensures they get accurate info on who your character really is, regardless of who he may have been a lifetime ago in a prison cell. (In fact, the changes to your class attributes have no effect except to provide information to other mods.)