This mod introduces penalties to the game for allowing your fatigue level to fall below 25% of your base fatigue and adds an additional penalty for having your fatigue go to zero: collaspe. If this happens during combat you will helpless against your enemies. The effect lasts only a few seconds,
but in combat those seconds could become the diffe
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This mod introduces penalties to the game for allowing your fatigue level to fall below 25% of your base fatigue and adds an additional penalty for having your fatigue go to zero: collaspe. If this happens during combat you will helpless against your enemies. The effect lasts only a few seconds, but in combat those seconds could become the difference between life and death for your character.
This mod also reduces the rate in which fatigue is regenerated, making it so that now you will lose fatigue while running. You will also lose it at a greater rate while running as your encumbrance rises. In addition, the rate in which your speed walking and running decrease as your encumbrance rises has also been increased. Athletics affects the rate in which you lose fatigue while running/swimming. At Apprentice level you will stop losing fatigue while running. A Journeyman in Athletics will regenerate fatigue faster than he/she can burn up while running. At Master level you will not use any fatigue while running, just as the manual states.
This mod is only for those that like a greater challenge as it will make the game harder. Fatigue level is something that you will no longer ignore.