Oblivion
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Created by

Eloise Shadowborn

Uploaded by

gaebrial

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About this mod

This plugin will detect any player companions, minions or horses, and if an enemy targets them instead of the player, it will redirect them to attack the player.

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====== Companion Compatibility ======
Author: Eloise Shadowborn
Date: 4 December 2010

====== Overview ======
Ever been annoyed by the fact that enemies prefer to attack your companion, your horse, or your summon instead of you? While it is possible to create an individual companion in such a way that this is not an issue in the vanilla game, the wide variety of mods and possible combinations of mods makes it virtually impossible to remove this issue from a companion in a modded game ñ if you use companions with OOO or FCOM, you should know what I mean. That's where this plugin comes in. It will detect any player companions, minions or horses, and if an enemy targets them instead of the player, it will redirect them to attack the player. There are also optional settings to extend this functionality to summoned creatures, and companion minions (such as Beau's scamp from CM Partners).

====== Compatibility ======
This plugin has been tested with:
CM Partners
Companion Share & Recruit
Companion Vilja

This plugin has been tested in both Tamriel and the Shivering Isles.

====== Requirements ======
Oblivion 1.2.0416
OBSE 19b (or newer)

====== Credits & Thanks ======
Thanks to the OBSE team for providing the functionality that makes this plugin possible.
Thanks to Arkngt for testing.
Thanks to Emma & CDCooley for Vilja, who was the main reason I created this plugin.
Thanks to H0bbs for the bits of scripting from Shadow Ranger that I borrowed.

====== Alternatives ======
If the idea of all enemies attacking the player is a bit too much for you, but you want to fix the 'all enemies attack my companion' problem, check out Stickier Enemy Targeting by Documn (http://www.tesnexus.com/downloads/file.php?id=25951), which solves the problem in a different way.