AlonsosCreatues Dolphins Whale Sharks and Trisceratops by Uk47 TodaY Sersay Koolaiddue Alonsomartinez KDStudios
Oblivion » Animals, Creatures, Mounts & Horses
Added: 24/08/2010 - 10:53PM
Updated: 11/09/2010 - 03:27AM

168 Endorsements

1 Latest version

3,920 Unique D/Ls

10,512 Total D/Ls

59,889 Total Views

Uploaded by alonsomartinez


Last updated at 3:27, 11 Sep 2010 Uploaded at 22:53, 24 Aug 2010

Name: Alonso'sWhalesAndDolphins
Version: 1
Date: 8/24/2010
Category: Miscellaneous
Requirements: Oblivion Patch
Author(s): Uk47,TodaY,Sersay,Alonsomartinez
Source: http://www.tesnexus.com/downloads/file.php?id=8440

This mod adds several of my custom made Whales and Dolphins and Triceratops and sharks into the Oblivion world . These whales and dolphins are not companions and not ride able at the moment. The triceratops is As soon as I have time I will make them ride able so all the players can sail the Abecan Sea with this mount.The whales are fairly strong and wont attack you unless you provoke them.You have been warned. The whales take on the movement of the slaughterfishes there is nothing that I could do about this

I included one of my other mods called Water.esp This mod makes the underwaters clearer but if you already have a mod that does this dont use this one

You can find the Whales and dolphins and sharks and Triceratops in Weye and I also added some Whales near Anvil .All you have to do is travel to Weye and you will see the whales and Triceratops .If you hit the whales they wont hesitate to attack you although sometimes they wont feel the attacks and ignore you. They are really strong and fast swimmers.Don't underestimate them.

I will make a companion and a mount out of this whale I just need some time. I will make it myself so If anyone else makes one that is a violation of my rights and I will have the moderators pull your file down

1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Example #1 (unique folders to your mod - RECOMMENDED):

Example #2 (specify files which are in common folders):

You can find me on TESNexus as 'alonsomartinez'


Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.
Thanks to Uk47 for helping me out with rigging
Thanks to TodaY for testing this mod and for helping me texture
Thanks to Sersay for helping me test this mod

Tools Used
Blender - http://www.tesnexus.com/downloads/file.php?id=12248
GIMP - http://www.tesnexus.com/downloads/file.php?id=14920
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


You must contact me and obtain my permission before re-packaging any part of
this mod.