Oblivion

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Original upload

Created by

see readme

Uploaded by

markognezda

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Safe to use

About this mod

This mod adds a couple of capes that use tail animation to the game.

Permissions and credits
Name: Animated Capes, Sort of...
Version: 0.2
Author(s): zmajtolovaj

Description
========
My first mod, yey!
This mod adds a couple of capes that use tail animation to the game. I've used pale_rider's and unavi's cape meshes and textures. You'll find the in the IC Market District somwhere in front of Slash'N Smash. Capes use tail or amulet(suffix A) slot.
I've included pale_rider's skeleton used to animate the cape, but you can also use Coronerras Maximum Compatibility Skeletons.


Tools used:
CS
Paint.net, Gimp
NifSkope

Requirements
==========
Oblivion Patch 1.2.0.214 (Official 1.2 Patch) - I made it on this version, don't know if it works on others
Stylish Jump - Animation Replacer - Cape will flow better when jumping

Installation Instructions
=================
Uniinstall previous version. Use your prefered method.

Known Issues
===========
-clipping aplenty ahoy!! Especially when running and having equipped larger weapons,
-cape mesh needs smoothening out, also texture seems to get streched when applied to the mesh --> if someone more skilled can fix both, pwetty please
-to smooth out the movement of the cape a skilled animator may need to modify at the tail animations to make it look better
-some animation replacers may not have tail animations, so the cape will look weird when used together with them


Credits
======
pale_rider and Unavi for their cape meshes and textures

Licensing
=======
For usage of meshes and base textures ask pale_rider and Unavi