About this mod
This mod makes both mod and normal NPCs respawning after the repsawning time (standard is 3 days).
- Permissions and credits
Inhalt:
1. Mod description
2. Requirments
3. Installation
4. Bugs
5. compatibility
6. Author
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1. Mod description
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This Mod is the last of my NPC-respawn-series and both the simplest
and most effective. It works with all language-versions and overhauls
of Oblivion, since it doesn't modify any NPCs, worldspaces...
As soon as you have installed the standard-version of this mod, all
NPCs in your environment will be set to respawn after 3 days (or if you changed the value after 5 days for example) and un-essential.
The script runs constantly in the background and causes the chosen
effect at all loaded NPCs, also at mod-NPCs.
To save performance the script has an refresh-rate of 5 seconds, so
it won't cost performance and the script doesn't run to slow.
Optional there are other effects possible:
1) NPCs will only respawn
2) NPcs will not respawn
3) NPcs will only be un-essential
4) NPCs will be un-essential and not respawning
WARNING:
The effect of this mod can't be undo, except you start a new game.
You should be sure when you intall this mod.
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2. Requirments
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-Oblivion
-OBSE (best the latest version)
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3. Installation
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CHoose 1 of the 5 versions of "P-Froggys Automatic NPC-Respawner.esp"
and copy it to your Oblivion/Data-Folder.
When you start your game, the skript runs in the background, it won't
give you a message.
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4. Bugs
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No known bugs
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5. compatibility
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Should be compatible with all mods.
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6. Author
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Autor: P-Froggy
Email: [email protected]
Please contact me if you upload or change this mod somewhere.
For this mod apply the normal copyright terms.