Oblivion

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Created by

halaku

Uploaded by

halaku

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About this mod

-Monks Speed- Give the player a armor rating based off the Attribute \"Speed\". For every 5 points you gain in \"Speed\" after a speed of 40 you use this equation. Speed / 2 = Armor (rounded down to the nearest 0, 2, 5 or 7) example 1) Using a Speed of 80 80 / 2 = 40 2) Using a speed of 97 97 / 2 = 47 Starting at a

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-Monks Speed-

Give the player a armor rating based off the Attribute "Speed".
For every 5 points you gain in "Speed" after a speed of 40 you
use this equation.
Speed / 2 = Armor (rounded down to the nearest 0, 2, 5 or 7)
example
1) Using a Speed of 80
80 / 2 = 40
2) Using a speed of 97
97 / 2 = 47

Starting at a speed of 100 your armor level progresses 2
points for every 10 points you gain in speed.
example
1) a speed of 110 = 52 armor
2) a speed of 180 = 76 armor
(Your armor maxes at 80 with a speed of 200)

-Monks Will-

Give the player a "resistance" rating based off the Attribute
"willpower". It uses the same equation as "monks Speed" except
after a willpower of 100, it continues to progress at the normal
rate.

Based off your willpower score you get the following bonuses.

Resist Willpower Max
1) Disease 0-200 100
2) Poison0-200 100
3) Magic 0-100 50

Reflect Willpower Max
4) Magic 100-20050


Prerequisites for this mod to "Activate"

1) You cannot have any items equipped that have a armor value.

2) You cannot have any weapons equipped.

3) You have to be of the class "Monk". (I have edited the class
to fit future releases of this mod)

4) If you do not meet *All* of these requirements you will not
recieve any of the bonuses mentioned.