Oblivion

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Bofra

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################################# ## ## Level Rates Modified v1.3.1 ## ################################# Release : 2006.04.25 Abbreviation: LRM Filenames: Level_Rates_Modified_x2.esp Level_Rates_Modified_x3.esp Level_Rates_Modified_x4.esp Level_Rates_Modified_x5.esp LRM_Generic.esp LRM_Readme_1.3.txt LRM_Charts_1.3.txt LRM_

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#################################
##
##Level Rates Modified v1.3.1
##
#################################

Release : 2006.04.25
Abbreviation: LRM

Filenames:
Level_Rates_Modified_x2.esp
Level_Rates_Modified_x3.esp
Level_Rates_Modified_x4.esp
Level_Rates_Modified_x5.esp
LRM_Generic.esp
LRM_Readme_1.3.txt
LRM_Charts_1.3.txt
LRM_Calculator.xls

Author : Bofra
Contact : See Readme

===============
File Specifics:
===============
ESPs:
-----

USE ONLY ONE OF THESE:

Level_Rates_Modified_x2.esp
--------- Most skills level twice as slow as vanilla oblivion.

Level_Rates_Modified_x3.esp
--------- Most skills level three times slower than vanilla oblivion.

Level_Rates_Modified_x4.esp
--------- Most skills level four times slower than vanilla oblivion.

Level_Rates_Modified_x5.esp
--------- Most skills level five times slower than vanilla oblivion.


========
WARNING:
========

Known Conflicts:
----------------
This mod can't really conflict with any other mod in a way that it will
break the game. It merely will replace the original rates of leveling
thus changing how fast you level. There are other mods that do the same
thing (such as Slower Leveling) but don't use them together with LRM or
make sure this mod loads last.

This mod works perfect with mods like AF-leveling mod and Oscuro's
Oblivion Overhaul. However, they are not required.

The conflict detectors will detect conflicts between OOO and LRM,
however those should be ignored. All changes done by OOO are included
in my plugins. Sotobrastos has included LRM v1.2 in his latest update
(1.23), but you should use this ones instead.


===========
The ReadMe:
===========

About:
------
I thought the leveling in vanilla oblivion was far too fast in MOST
skills but not all so the regular "Slower leveling" mods wasn't what I
nedded. So I made this very simple mod. It modifies the rates at wich
all skills level up with different values. I started with a base
multiplier (2x, 3x, 4x and 5x) and then modified the skills that I
didn't like too slow or too fast.


Details:
--------
This mod changes the rates of all skill regarding my opinion on how
fast or slow they leveled in vanilla oblivion. See the file
LRM_Charts.txt for the modified multiplier in each skill.

You can also use the file LRM_Generic.esp to make your own LRM-mod. See
LRM_Calculator.xls for instructions and a calculator.


Updating & Save games:
---------
This mod is compatible with saved games, the new rate of leveling will
apply to your character without any action from your side.

Also any further updates won't require restart either.


=================
Installation:
=================

Just put the Level_Rates_Modified_XX.esp (where XX is your multiplier of
choice) in your Oblivion/Data directory and you are ready to go!

In case you are using another mod that changes level-rates or skill
descriptions make sure this one loads last if you want the changes to
apply your game. Use a tool like "Oblivion Mod Manager" or similar to
change the order your mods load.

**Attention** If you use your own LRM-mod made with my calculator you
DON'T need to install any "Level_Rates_Modified_XX.esp". Just install
your own mod in the Oblivion/Data directory.


=========
Changes :
=========
v1.0b * Initial version released.
v1.1b * Added an x2 version.
* Cleaned up the readme and added a separate text-file with charts
and other descriptions.
v1.2 * Added an x3 and x5 versions.
* Mercantile made slightly faster (/3->/3.5 ; /2->/2.5 ; etc.)
* Restoration made slightly faster (x4->x3 ; x2->x1.5 ; etc.)
* Oscuro's Oblivion Overhauls perk-descriptions incorporated.
* Removed betatag since it isn't really a beta. No bugs = no beta.
v1.3 * Speechcraft and Mercantile revamped. See LRM_Charts.
* Sneak made as slow as the base multiplier.
* Added an Excell calculator and a generic .esp for easy making
of personal LRM-mods.
v1.3.1 * Crappy protection problem on the excel-sheet fixed :).

============
Bottom Line:
============

TES Forums thread:
http://www.elderscrolls.com/forums/index.php?showtopic=387984
TESSource link:
http://www.tessource.net/files/file.php?id=3232

Thank you Sotobrastos for a great mod and your perk-descriptions. ;)
Thank you Dejunai- for such a nice README-layout. ;)