Oblivion

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PrettyMurky

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PrettyMurky

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About this mod

Balanced take on the skooma trade of Cyrodil. It is possible to make a lot of gold, if you know what you are doing and are willing to put the effort in, and its not without its risks...

Permissions and credits
#### VERSION 2 Beta Available now ####

Look in the miscellaneous section of 'files'
At present the only NPC dealers are in Bravil, and they wont restock once they sell out, there are also numerous other things I need to add and fix.
This is mainly for testing purposes at the moment, so don't use this mod on a save you plan to continue from.
Oh, and the esp is still called pmGamemodePersuasion, as I built on from that. So no need to worry about that.
Also, this file requires MenuQue

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Name: Skooma Deals
Version: 1.0
Date: 13/5/10
Requirements: OBSE
Recommended: Universal Silent Voice
Author PrettyMurky


Description
======================
Buy and Sell Skooma, and have others do it for you. First fully functional version.

Details
=============

--- BUYING ---
This mods sets a number of vanilla NPCs in each of Cyrodil's cities to deal skooma. For the most part, they wont openly offer it to you, unless you have heard about them through a rumor, or until you try and sell some to them. However in Bravil, both Roxanne Brigette & Nordinor will sell to you from the start. The larger-scale dealers will only sell to you once you have sold enough skooma yourself. Each dealer has limited stock, which will refresh every few days.

--- SELLING ---
Once you have some skooma, you can try and sell it to NPCs. Your success chance, and the price they are willing to pay, is based upon a number of factors, including disposition, responsibility, speechcraft, mercantile, and many more. Its always best to raise their disposition first, and if your skills are low, it will be much harder to sell at a high price. Keep selling regularly enough to someone, and they'll become more addicted, meaning they'll buy & use more each day in future. If they go for too long without skooma, their addiction will start to decrease. However whilst the NPC dealers in their town are still alive and dealing, this will be delayed.

--- HAVING OTHERS SELL FOR YOU ---
Sell enough skooma in a town, and you can ask one of your more addicted customers to sell to that town for you. If they like you enough and agree, you will first have to decide how much you want from them for each skooma they sell for you (it is assumed that they make their own profit on top), this affects how much you make, and how many skoomas the NPC is likely to be able to sell. Next you will need to give them skooma to sell, up to a max of 100. After this, it is up to them. Come back atleast 2 days later, and see how money they've made for you! The ammount they sell will be based on the customer base that you built up in their town, as well as any new customers you add as you go on. The ammount your dealer sells will also be affected by any alive rival dealers in their down.

This mod also set the merchant value of skooma to 0. This is to stop merchants in game buying & selling it through the normal process, it is supposed to be illegal after all.

Future Versions
=====================
I've got a few cool ideas for this mod if theres enough interest. From more chance of you or your NPC dealer getting busted by the guards, to ways to intidate rivals dealers into stopping, or even large-scale moon sugar plantations in Elsweyr complete with methods of processing it. Give me some kind of feedback, if only to let me know that you like the mod.

Install & Uninstall
===========================
Put the .esp into the data folder and select. To uninstall; De-select and delete. To upgrade from the Beta, just replace the old .esp with the new.

Compatability
====================
As far as I know, this shouldn't clash with anything, but if there are any problems, be sure to let me know!

History
===============
14/04/10 - Beta1 Released
13/05/10 - Version 1.0 Released.