Oblivion

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Spartan117JMC

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spartan117jmc

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About this mod

The last Ayleid ruin.. still inhabitated(PLEASE COMMENT MOD) Update 1.4 Added

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({[NEW UPDATE]})
FINALLY ive Completed the Latest Version...
Description is below...
({[NEW UPDATE]})


{[This Mod is a project of mine that is in a way infinite... meaning is that i will constantly add more and more levels and floors to this ruin and i now have reached 6... they are very large so it takes time to work on each as i progress.. the current available version has 5 floors and i am near release of next version... and this will add a door in the 5th level of the ruin... "Not telling where but i just say that.. its very foggy around the door"... behind the door is what we call the forgotten hals.. as the Ayleids refuse to even acknowledge its existence... and from the looks of it it would seem they is trying to either hide something extremely importand OR are trying to keep "Something" from getting out.... Thats whats coming up in the next update.
[NOTE] "The images are few and that is because i do not want to spoil anything in this mod in particular, {Update the images are old... the rooms are totaly different at this time so please don't judge mod by looks. [Until i have added updated images that is"] [NOTE]

{{UPDATE NOTE}}

BACK ON TRACK!!!

Ive FINALLY Got it up and running.... Ive added 4 Additional Levels... so this ruin now has (9) (Cells/Levels) Of wich the current 7th cell Is dated back to Pre Mythic era... meaning its Built by The Forerunners of the Ayleids... Ive Made my VERY FIRST 100% Custom Weapon and Shield in the 7th cell... Its a Varla Blade... Build from Varla Stones.. The handle and Blockers are meade of the Varla steel and a the Blade it self is covered half way up... it has Standard size... looks decent... Custom Collision Twinkling lights around it too i have used ONLY NIFTOOLS FOR THIS... so ill add the meshes to the file with proper paths... Welkynd Shield Made of A welkynd lump as base and velkynd Cages (The hanging ones) as frame... it looks darn old and glows in the dark... with Twinkling lights too... Did i mention the Sword also glow in the dark?.... ANYWAYS!! im currently adding finnishing touches and completing the pathgrid on the last 2 cells and i will also try to make some suitable ancient looking creatures to fight down there. im trying to make ruins look decent but not overdoing anything (1 exption Cell 08 is fitted with lights {Welkynd/varla} In all locations where there would be back in the day of the ruin's youth... you wont need a torch in there (Alibi?) The Hall is cursed and froze in time :P... cell 9 is more normal but still ive added custom metal framework here and there and im also using some innovative ways of building in there and thats as far ive got... I hope to be done with this within the week... and guys... im terribly sorry for the delay... i will make it up i promise... Regards: Spartan117JMC

{{UPDATE NOTE}}

[UPDATE](Update added fixing triggers for the doors so they work... those doors blocked a good 30% of the ruin.. so NOW you can go and explore the rest... TONS of details added troughout the WHOLE freaki'n ruin... it took me HOURS to do it and i hope it was worth it..)[UPDATE]

The Ayleid ruin of Veldin... it has allways been there... but for some reason noone have tried to enter it... but that has changed... just recently a treasure hunter was reported missing... and he was tracked to the ruin ... of Veldin.
hees bone remains was found lying on the floor grasping for a book thats supposed to contain the only known "Ayleid Language and Grammar" Translation ever written... the last pages is said to contain a Dictionary on Ayleidoon (Translated Words) but attempts to retrieve the book has failed as it is said that the Ayleids still Guards their last Home... whereat the ruins name is Veldin meaning Freedom... and it ponts to sea.. might mean that the Ayleids sought Freedom at sea. as for the interior. its one of a kind... The Grand hall is the largest known interior of the ayleid ruins that still is intact... and the entrance from there to the deeper chambers has a plaquet with text... and this is where the book gets handy... the ruin also had a king... and meaning it contains an Ayleid Crown... they also had a Great Knight who died in the war in the age of Alessia.. and his armor is said to lie by his grave.. hidden somewhere deep deep way down in there... but i warn you.. you can`t just march straight in and grab whatever u want like any other ruin... as they ayleids is most likely to Protest.
and be warned.. theese Elves KNOW WAR.. their the most skilled and powerful magicians and archers.. not to mention warriors the province has ever seen... they outmatch even the legendary Umbra its said... and the ruin is packed with them. they will not take lightly on you, trespassing into their home.. and they will smack you down with blades and hammers axes of the finest, and their skilled archers shoots arrows that would knock even the strongest warrior off a horse... and dont expect to get the advantage with using magic... as they are the most skilled magicians ever{AS FAR as it is known.. the ayleid has "1" weakness... whenevr they have a Violetish aura around them they are immune to magic. but if one could manage to sneak up and hit before thy manage to react and cast themselves immune. they will be weaker.. they know their ways around magic... heres a tip... dont just go marching in... be smart and save at the entrance, and as often as possible.. because the ayleids will often detect you first {AND ofcourse they know every corner and spot of the whole ruin as they build it.. so don't think you can hide, and as a matter of fact you cannot run either as their arrows will hunt you down} and their strikes are deadly... so be prepaired for the ultimate test of skill{Old update}(I NOW HAVE ADDED AYLEID MAGES FOR THOSE WHO WANTS SOME MORE CHALLENGE... ITS AN OPTIONAL FILE B UT JUST OVERWRITE IF ASKED TO) {Old Update}

({[This ruin has unique designed details that i guarantee you havent seen before]})

{[This is not "Tehcnically a ruin" but it is so old and there is a standard, and thus i chose to name it as a ruin.{it was and IS an Ayleid city and thus i designed it as one)]}

!!! If you scroll to the last part of the Ayleid Grammar book there is a dictionary that i have put together from various sites on the web and then i have tested and found out its real. now you can even find out what the ruin names means... i dunny why/how but did you know.. that (Sancre - Tor) means (Golden - Hill)?. !!!

Regards: Spartan117JMC

Requirements: Oblivion "Duh"

("PLEASE COMMENT ON THE MOD")

You must contact me and obtain my permission before re-packaging any part of
(Does not meed downloading and using it as that is the reason ive uploaded it)
this mod. If I do not respond within 3 months, please try to mail the request to me at "[email protected]".