Please comment, i'll make changes.
Name: Better tutorial
Version: 1.0
Date: 2/19/2010
Category: Gameplay Effects and Changes
Requirements: Oblivion Mod Manager (OBMM)
Author(s): Oblivious12123
Description
===========
Levels and changes the tutorial monsters.
Details
=======
This mod changes the levels and stats of the CG monsters, it changes some of the CG loot and adds 2 extra scripts to the tutorial. You may find the tutorial overpowering or you may find something new, this mod is for the skilled player.
Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Open OBMM and make sure the .esp is playable.
3. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\
Incompatibility
===============
This mod does not work with any other tutorial modifier.
Any mod that modifies or removes a monster labelled 'CG' may crash the game.
Any mod that removes or changes a component of a creature labelled 'CG' may crash the game.
Known Issues or Bugs
====================
Sometimes one script will not activate, or the other script will not process the 'once' command.
History
=======
1.0, 2010/2/19 - Initial release.
Contact
=======
My Bethsoft Forums profile is Oblivious12123
My CSWiki profile is Oblivious12123
Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
This mod is availible for modifications, however I must be given credit.
Name: Better tutorial
Version: 1.0
Date: 2/19/2010
Category: Gameplay Effects and Changes
Requirements: Oblivion Mod Manager (OBMM)
Author(s): Oblivious12123
Description
===========
Levels and changes the tutorial monsters.
Details
=======
This mod changes the levels and stats of the CG monsters, it changes some of the CG loot and adds 2 extra scripts to the tutorial. You may find the tutorial overpowering or you may find something new, this mod is for the skilled player.
Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Open OBMM and make sure the .esp is playable.
3. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\
Incompatibility
===============
This mod does not work with any other tutorial modifier.
Any mod that modifies or removes a monster labelled 'CG' may crash the game.
Any mod that removes or changes a component of a creature labelled 'CG' may crash the game.
Known Issues or Bugs
====================
Sometimes one script will not activate, or the other script will not process the 'once' command.
History
=======
1.0, 2010/2/19 - Initial release.
Contact
=======
My Bethsoft Forums profile is Oblivious12123
My CSWiki profile is Oblivious12123
Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
This mod is availible for modifications, however I must be given credit.