Oblivion

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Ragna Higharc

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RagnaHighArc

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About this mod

14 new and unique spells. 2 long range teleport spells, 4 self-sacrificial spells, a Devour Flesh spell, a summon chest spell, a raise soul spell, 2 Hell Fire Spells, a gravity shield spell, a disarm and torch weapon spell, and a weapon binding spell.

Permissions and credits
Name: Dark Arts of The Left-Hand Path Version 2.2
Version: 2.3A and 2.3B
Date: 1/1/2010
Category: Gameplay Effects and Changes
Requirements: Oblivion Patch 1.2.0.214, Oblivion Script Extender (OBSE), and Oblivion Mod Manager (OBMM) for OMOD Version

Author(s): Ragna Higharc
http://www.tesnexus.com/downloads/file.php?id=29080
Homepage: http://www.tesnexus.com/modules/members/index.php?id=1487913

Description
===========
14 new and unique spells. 2 teleport spells, 4 self-sacrificial spells, a Devour Flesh spell, a summon chest spell, a raise soul spell, 2 Hell Fire Spells, a gravity shield spell, a disarm and torch weapon spell, and a weapon binding spell.

Download Version 2.3A, but if the increased distance of the crosshair activation range is annoying then download...

Version 2.3B does not have the pre-teleport effects for the teleport spells, so it won't increase the crosshair activation distance.

Location
========
Spells are in a book in Benirus Manor's Basement. It's called the "Tome of The Dark Arts". You'll find it in an open coffin.

Summon Chest Spell is now in the spell book.

Details
=======

Soul Bind - Bind your soul to any weapon. Weapon's stats are based off your major skills, resulting in a weapon with 40pt Damage when all major skills are at 100

Disarm And Torch Weapon - Disarm and torch an enemy's weapon. Requires Expert Level Destruction.

Gravity Shield - Create a gravity shield to immobilize enemies for 20 seconds. Requires Journeyman Level Alteration.

Summon Chest - Summon and open a chest from anywhere. Requires Apprentice Level Conjuration.

Raise Soul - Raise the soul of the dead. Requires Apprentice Level Conjuration.

Suffernium & Infernium - Incinerate the flesh of humanoids. Requires Expert Level Destruction.

Devour Flesh - Consume dead flesh and gain 25% of your health back. Cost is 18% of total magicka. Requires Journeyman Level Restoration.

Ashura Senkuu - Teleport in front of enemy and gain 2 seconds of 6x attack power. Cost is 25% of total magicka. Requires Journeyman Level Conjuration.

Ashura Senkuu Behind - Same as the other teleport spell, but this one teleports you behind the enemy. Requires Journeyman Level Conjuration.

(Charge the power attack right after you cast the spell and(if timed right) you will released the power attack as soon as you teleport next to your enemy.)

Blood Lust - Sacrifice 5% of basehealth for 10 seconds to gain 7.5% of base health back on every melee attack that touches the enemy. Requires Journeyman Level Destruction.

Blood Reign - Sacrifice 5% of basehealth for 10 seconds to get 6x melee attack power. Requires Journeyman Level Destruction.

Magis Sacrificium - Sacrifice 7.5% of basehealth for 10 seconds to get 7.5x weapon damage and gain 8.75% of basehealth back on every melee attack that touches an enemy. Requires Expert Level Destruction.

Numerus Sacrificium - Sacrifice 10% of basehealth for 10 seconds to get 8x weapon damage and gain 10% of basehealth back on every melee attack that touches an enemy. Requires Expert Level Destruction.

You will lose a certain percentage of basehealth every second for 10 seconds. The blood spells total cost is 50% of basehealth, Magis Sacrificium total cost is 75% of health, and Numerus's total cost is 100% of basehealth.

Most of the self-sacrificial spell, except for Devour Flesh, force the player to attack enemies since the benefits of those spells come from your willingness to fight.

These spells are very dangerous, especially Numerus, so anyone using them should be careful.

If the magicka cost for some of the spells seem a bit too high, then raising the skill for that spell type would lower it's magicka cost.

OBMM Install
============
1. Copy OMOD file to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

OBMM Uninstall
=========
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)

Zip File Install
============
1. Extract to your Oblivion/Data Folder
2. Start Oblivion Launcher.
3. Click on "Date Files"
4. Look for and put a check mark next to the mod "Ragna Left-Hand Path".
5. Close Oblivion Launcher and run the game or run the game through the launcher itself.

Uninstall
=========
1. Delete All The Files That Came In This Archive

Incompatibility
===============
If any mod alters Benirus Manor's basement, then that mod has the potential to cause the book to be placed where it can't be found.

Known Issues or Bugs
====================
Some OOO users may not find the book, so download the esp fix and delete the old esp "Ragna Left-Hand Path.esp". Then drop the new esp in the /DATA folder and activate it in the loader.


History
=======

Version 2.2

Added unique icons to most spell.

Version 2.1

Spell cost for Suffernium and Infernium was a bit too high. So, it was lowered.

-------------------------

The spells came from the idea the necromancer magic is very powerful, yet very dangerous. The necromancer amulet is also based on that idea, with it's powerful fortifying effects coupled with its health and strength drains.

BTW you can add the special clothing for devoured enemies to yourself and you'll be able to play as an argonian, khajiit, or human skeleton, or you could mix and match parts to your liking. I'm a necromancer breton with an argonian bone tail.

Contact
=======
http://www.tesnexus.com/modules/members/index.php?id=1487913

Credits
=======

Thanks go to:

Wiruman - for the skeleton clothes
paladicprince - for his help with the teleport spell script

And to the modder who's name i forgot - thanks for the texture which i use in my teleport spells.

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
GIMP - http://www.tesnexus.com/downloads/file.php?id=14920
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
Paint.NET - http://www.tesnexus.com/downloads/file.php?id=11909
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 months, feel free to do whatever you
like with this mod while giving me credit for whatever i created.