Oblivion

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Created by

Korana

Uploaded by

Korana

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52 comments

  1. Aspjerger
    Aspjerger
    • member
    • 1 kudos
    This is certainly very comfy cabin!
  2. AllisterHenderson
    AllisterHenderson
    • member
    • 25 kudos
    A great immersive home mod :)
  3. User_7195897
    User_7195897
    • account closed
    • 2 kudos
    Korana, I must admit and agree with the others that this mod is really wonderful. Thank you.
  4. junex27
    junex27
    • member
    • 0 kudos
    just downloaded it today and wow this little home was the one I've been looking for! thank you for the great mod
  5. wonderful3d2@aol.com
    [email protected]
    • supporter
    • 0 kudos
    Great mod. Totally with my endorsement. My only issue is the sleeping accommodations. While cute, my pc is traveling in Fergus. Therefore, they were not both able to sleep in the bed, and my pc was stuck in the bed twice.
  6. Loukiana
    Loukiana
    • member
    • 14 kudos
    Greetings.

    Firstly , Happy New Year especialy to you and to everyone too.

    Big thanks for sharing your works.

    Since 3 days i was looking for all the resources needed to create some " stuffs" ( to forge something , crafting cooking etc like in Skyrim) and i saw there are already here in this mod ... the only missed things are the special animations to work with.

    I know how to convert Sktyrim animations to Oblivion , but i don't now how to add new animations ( which could be used by everyone so , every NPCs too ) in game. I'm not sure it's possible without the use of OBSE ... anyway , the scripts already done here are very usefull bases to begin.

    Another mod such " RefScope" was very usefull too here to detect the scripted objects.

    There is only one thing missed here : another pass ( or a real cave ) to reach the one already there , because i consider the "fast travel" like a cheat mode , i think it was there just to solve some issues , not really to be used as it , because sometimes , the game engine cannot be " up to date" ( it cannot handle some parts fast enought) when the fast travel is used , and that's a possible cause of issue ( missing ground , missing houses/constructions where only the doors appear etc ...)

    An with a or some companions , it's really not a good idea.

    I'm glad your mod uses a "space world " because i need some of them to add other houses with specific merchants there for specific modders ( Nailflan is the first i 'm thinking about) and specific bodies ( ZKEC , TGND and the new GBEC ... ) .

    Cheers , and sorry for my english , it isn't my native tongue/language .

    NB : cool , now with little changes we'll be able to create new fur armors based on rat's fur , rabbit's fur , and so on , even with the chicken ... for some special outfits ! ... :°)
  7. bryman1970
    bryman1970
    • member
    • 5 kudos
    Installs and works perfectly. A nice cozy little cottage with a great view. Well detailed interior, not too big, not too small, and with all the necessities needed to get some rest and have a good meal. Korana, you've always had some great mods with a high level of attention to detail, and this one proves you haven't lost your touch. Thanks for taking the time to make this. You got my vote.
  8. sneakykatze82
    sneakykatze82
    • member
    • 7 kudos
    You can easily disable the borderline in the .ini yourself, the read-me actually directs you on how to do this. This is still one of my favorite houses of all time, I hate the huge, gaudy eyesores you see all the time. This is small, out of the way, beautiful and cozy.
  9. Quemon
    Quemon
    • member
    • 50 kudos
    @Matthew, search for an borderdisable mod.
  10. Matthew08302
    Matthew08302
    • member
    • 0 kudos
    Please someone respond to this.
    I cant fast travel to the pass because it says i cant go that way. is there a way to disable the border limits? and if there is, someone please tell me