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Surazal and Mur_Zik

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167 comments

  1. Kanova
    Kanova
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    Why does almost every mod say you need OBMM? I just used the Nexus one and it works totally fine.
    1. Surazal
      Surazal
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      If you did not create an OMOD and use OBMM, then I very much doubt you were able to take advantage of the script used to provide a variety of installation options based on the mods that are installed on your system.

      Basically OBMM is a requirement in order to use the installation script. Unless NMM has now started to support OBMM scripts, which I am pretty sure is not the case.

      Bottom line, I am not sure what options NMM offered when you installed the mod or what actually got installed.
    2. Kanova
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      I don't know man, I just installed the optional armors I wanted, then installed this mod and it just had a little menu pop up asking what armors I wanted for each. I didn't even touch OBMM, though I do have it installed. Not sure if that has anything to do with it, but whatever, killer mod m8, because bewbs are awesome.
    3. Buchholz1982
      Buchholz1982
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      I used OBMM but i never got the choices of armor.
    4. Surazal
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      Which version did you download? There is one for OBMM and another for Wrye Bash. If you downloaded the latter, then OBMM is not required.
    5. evieamity
      evieamity
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      While I'm not sure which one they used, I used the one called "OMOD ready RAR file - Use with OBMM," but it just defaults to the Thunderbird & Dawn One, and does not give an option for any alternatives.

      Still working on getting the other files working. I love these outfits btw.
    6. Surazal
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      If you look on the Description page under Optional, there are links to additional armours that need to be installed so that alternatives are offered.
    7. castyles
      castyles
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      I used the "OMOD ready RAR file - Use with OBMM" version with Vortex and nothing showed up. Cool...
  2. Murielkai
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    Hey, I have used this mod for as long as long as I can remember but recently I noticed that the Golden Saints have their normal helmet on and the Dark Deducers have the "Thunderbird/Dawn" helmet on but they have no hair, it looks kinda funny but eh... I am using Oblivion Character Overhaul 2, could that be the issue? I have tried moving your mod's .esp down in the load order but its still the same.

    Any suggestions?

    Edit: Hmm, I went back to an older save and the Dark seducers have hair but some of them look like they are wearing two helmets, the normal/old helmet and the thunderbird helmet. The Golden Saints are wearing two helmets also, I believe. Now, I have Maskars Overhaul installed and I have no idea if this could be the case but could the errors be due to a "increased spawn" option?
    1. Murielkai
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      My load order:
      Spoiler:  
      Show

      Oblivion.esm
      All Natural Base.esm
      Cobl Main.esm
      Better Cities Resources.esm
      CM Partners.esm
      Unofficial Oblivion Patch.esp
      Oblivion Citadel Door Fix.esp
      Fix_OghmaInfiniumCrash.esp
      DLCShiveringIsles.esp
      Unofficial Shivering Isles Patch.esp
      Better Cities .esp
      Natural_Habitat_by_Max_Tael.esp
      All Natural.esp
      All Natural - SI.esp
      Natural_Water_by_Max_Tael.esp
      All Natural - Real Lights.esp
      WindowLightingSystem.esp
      Book Jackets Oblivion.esp
      ClocksOfCyrodiil.esp
      ImprovedSigns.esp
      Luchaire's Neck Seam Concealer.esp
      ShowHideAmulet.esp
      Xia_Nhary_TwilightAssassin.HGEC1.1Normal.esp
      kuerteeCleanUp.esp
      Oblivion Graphics Extender Support.esp
      Spell Delete And Item Remove.esp
      Streamline 3.1.esp
      DLCHorseArmor.esp
      DLCHorseArmor - Unofficial Patch.esp
      DLCOrrery.esp
      DLCOrrery - Unofficial Patch.esp
      DLCVileLair.esp
      DLCVileLair - Unofficial Patch.esp
      DLCMehrunesRazor.esp
      DLCMehrunesRazor - Unofficial Patch.esp
      DLCSpellTomes.esp
      1SB_RavenousEleganceOutfit.esp
      AoC Armoury of Conan.esp
      Captain_Molly_HGEC.esp
      Chapel Shop.esp
      Dynasty Recolor.esp
      GhostArmor.esp
      HentaiSchoolGirlCollection.esp
      IvyArmor_Full.esp
      KDCirclets.esp
      KDClothCirclets.esp
      New Frostmourne Sword by Jojjo v1_0.esp
      Shdw_Armor Set_Sotonhorian.esp
      ShaiyaOutfit.esp
      Thunderbird Armor.esp
      Underworld Armor.esp
      R18PN - Lingeries.esp
      DLCThievesDen.esp
      DLCThievesDen - Unofficial Patch.esp
      DLCThievesDen - Unofficial Patch - SSSB.esp
      Cobl Glue.esp
      Cobl Si.esp
      Creature Diversity.esp
      Weapon Expansion Pack for Oblivion Nthusiasts.esp
      Better Dark Brotherhood Sanctuary.esp
      EM_RedRoseManor.esp
      EMRedRoseAddonCOBL.esp
      EM_FarmAnimals1.esp
      GlenvarCastle.esp
      Theryon.esp
      Tona's_ModsStore.esp
      VaultsofCyrodiil.esp
      Apachii_Goddess_Store.esp
      Apachii_Heroes_Store.esp
      Apachii_Wigs_MaleFemale.esp
      Zira's Clydesdale Horses.esp
      DLCfrostcrag.esp
      FrostcragRebornCobl.esp
      Knights.esp
      Knights - Unofficial Patch.esp
      xuldarkforest.esp
      xulStendarrValley.esp
      xulTheHeath.esp
      XulEntiusGorge.esp
      xulFallenleafEverglade.esp
      xulColovianHighlands_EV.esp
      xulBeachesOfCyrodiilLostCoast.esp
      xulBravilBarrowfields.esp
      xulLushWoodlands.esp
      xulAncientYews.esp
      xulAncientRedwoods.esp
      xulCloudtopMountains.esp
      xulArriusCreek.esp
      xulPatch_AY_AC.esp
      xulRollingHills_EV.esp
      xulPantherRiver.esp
      xulRiverEthe.esp
      xulBrenaRiverRavine.esp
      xulImperialIsle.esp
      xulBlackwoodForest.esp
      xulCheydinhalFalls.esp
      xulAspenWood.esp
      xulSkingradOutskirts.esp
      xulSnowdale.esp
      ApachiiHeroesStore-Snowdale patch.esp
      FrostcragReborn-Snowdale patch.esp
      xulCliffsOfAnvil.esp
      xulSilverfishRiverValley.esp
      xulJerallGlacier.esp
      BFG's Open All the Gates.esp
      EVE_ShiveringIslesEasterEggs.esp
      SetEssentialActors.esp
      MidasSpells.esp
      EnchantmentRestore.esp
      Oblivion XP.esp
      _Ren_BeautyPack_onlyhairs.esp
      idkrrr_sarameyesNhairs4originalrace.esp
      CM Partners.esp
      Moonshadow Elves - NoSc.esp
      Moonshadow Elves - NoSc - Alternate Stats.esp
      CuteElf11.esp
      CM Partners NPC.esp
      CM Partners Extra NPCs.esp
      1em_Vilja.esp
      ViljaOCO.esp
      ViljainRedRoseManor.esp
      DAValeriaCuteElf.esp
      Oblivion_Character_Overhaul.esp
      Dawn and Dusk Disenchanted.esp
      Better Cities Full.esp
      Better Imperial City.esp
      Better Cities - All Natural.esp
      Better Cities - Unique Landscape Barrowfields.esp
      xulChorrolHinterland-BC6.esp
      Better Cities Chorrol - Knights of the Nine.esp
      Better Cities - Unique Landscape Cheydinhal Falls.esp
      Better Cities Bravil - Unique Landscape Panther River patch.esp
      Better Cities - Unique Landscape Skingrad Outskirts.esp
      Better Cities - Unique Landscape Snowdale.esp
      Better Imperial City FPS Patch.esp
      Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp
      Bashed Patch, 0.esp
      Maskar's Oblivion Overhaul.esp

    2. Surazal
      Surazal
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      The mod changes the armour and helmets for Dark Seducers and the armour for Golden Saints. No changes are made to NPCs. So I can only imagine that one of the mods you are using is conflicting with the changes.

      You could try use TES4Edit to load the various mods and look at my mod to see what is conflicting. Alternatively, you could uninstall the overall mods to try and isolate the conflict.

      Finally, are you using the default armour for my mod or have downloaded one or more of the alternatives?

      TES4Edit is probably the easiest way to identify the conflict.

      Hope this helps a little - have not been playing Oblivion for some time.
    3. Buchholz1982
      Buchholz1982
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      I have the same problem. I have Oblivion Character Overhaul 2 and the dark seducers are bald and the Auriel wear their default helmet.
    4. Surazal
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      I can only assume that it is Oblivion Character Overhaul 2 causing the problem.

      I don't have Oblivion installed at the moment, so I am unable to confirm this theory.
  3. Freyr95
    Freyr95
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    Had trouble getting this to work at first but I figured it out.

    It was conflicting with something further up in my load order, even if i put this at the bottom right before the bashed patch when I remade the patch it didnt carry changes over from this mod.

    Deleting the conflicting entries in the bashed patch for this mod with TES4Edit fixed it.

    The Dark Lillith and Black Wisteria look amazing. Thanks for this
    1. Surazal
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      Thanks for you kind words.

      Did you install the BAIN ready version? If I remember correctly, it creates merged entries that should play well with other mods that don't change the same items.
    2. Freyr95
      Freyr95
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      I did use the BAIN ready version.

      After more messing around with the Bashed Patch, Wrye Bash wanted to Merge this mod into the patch itself but that also didn't carry over the changes either, strangely. 

      Eventually I figured out that just tagging this mod as No Merge fixed the problem. The Bashed Patch stopped making changes to the armor in general, so since this mod was towards the bottom of my load order the game just loaded this mod's changes to the armor and not the mod higher up in my LO and I no longer have to edit the Bashed Patch every time I remake it
    3. Surazal
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      Many thanks for the feedback.

      When I get back to playing Oblivion, I will look into this. May take a long time - I don't have Oblivion installed on my PC at the moment - focused on other projects.
    4. Freyr95
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      I was actually mistaken, the bashed patch comtinued to overwrite the changes to this mod. The mod that was conflicting in question is OOO for Shivering Isles so i ended up just copying the stat changes to the armor from that mod to this one, then deleting the entries in OOOShiveringIsles and then merging this mod into the bashed patch and now it works lol

      All worth it to add some new flavor to the shivering isles
    5. Surazal
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      Thanks for the feedback.
  4. Fyrehart97
    Fyrehart97
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    I give up. I've been trying to get this to work for hours and nothing in the read me or description helps at all. Why you can't make this an easy Mod Organizer installation is beyond me. I realise this is an older mod, but I've gotten other mods designed for OBMM to work in my Mod Organizer load order. 
    1. Surazal
      Surazal
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      Sorry to hear you have been experiencing problems.

      You have to use OBMM or Wrye Bash (depending on which file you downloaded). Given that I don't have Oblivion installed, it may be some time before I get a chance to look at this.
  5. Drackour
    Drackour
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    would it be possible to have ''Movomo's Armor Replacer - The Darker Seducer Armor'' and Dawn armor?
    1. Surazal
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      I no longer have Oblivion installed and have been working on other projects, so I am unable to determine if this change would be possible. Perhaps when I start playing Oblivion again I can look into this, but that may be some time.
  6. davoz28
    davoz28
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    I can't get this to work for anything :/ OBMM or NMM creation
    1. Surazal
      Surazal
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      Sorry to hear you having problems. It would be helpful to say what is going wrong. Would you be kind enough to explain the issue in more detail.

      It will not work with NMM. You need to use OBMM to install the mod.

      Do you have Shivering Isles?
  7. jhthomas512
    jhthomas512
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    Your description does not say this can be used with vanilla bodies (yes, some of us still play that way). In fact, there are NO requirements listed.
    1. Surazal
      Surazal
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      As the description says, "This mod changes the armor that Dark Seducers and Golden Saints wear", so it does not apply to the Player.
  8. Jordo24
    Jordo24
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    is there any way to add this armor to myself ingame? do I get it after i help the seducers/saints battle for cylarne? I dont want to download the original mod, rather just aquire it ingame somehow, or by console commands, any help would be appreciated!
    1. Surazal
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      I'm afraid you will need to download the original mod to use the armour. The way this mod works does not make it available to use.
  9. BuggetyBug
    BuggetyBug
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    Can confirm that the Welkynd and Wisteria ones no longer work and result in missing bodies w/ floating heads.

    The Dawn + Bird one still works though. Any chance we can get this fixed?

    I was only able to install the Welkynd + Wisteria via BAIN, as if you try to do the OMOD it doesn't give you an option of what .esp to install
    1. Surazal
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      Are you using the original Oblivion Mod Manager (OBMM) (Link on description page)? It should still work with the original OBMM.

      When I install Oblivion again, I will look into the issues that have been reported. However, as I have said, this may be some time due to my focus on other Projects at the present time.
  10. Karackas
    Karackas
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    I'm having the problem where the sexy armor just isn't replacing the old armor, I think because of Francesco's.

    Did anyone figure out the fix for this? What is the armor called in CS so I can use it to replace?

    Edit: So one of them has the armor now, but her inventory is identical to the others. I can't figure this out.

    Edit again: So I uninstalled Francesco's to see if that was the problem, and now all the Saints and Seducers are naked! It's certainly an improvement over their old armor, though rather immersion breaking. I'm at a loss as to what to do.

    Final Edit: Tried manually replacing the armors in CS, no solution there. The armor showed up in the CS preview, but in the game they were still naked. I'm just about done with this. I really want these armors, but there's no logical reason they aren't showing up.

    Actual final edit, I hope: I'm not sure what happened, but I removed the mod "DLCShiveringIsles VWalk DG_DS UOS" and now almost all the Seducers and Saints are wearing the armor. I have no idea what the conflict was, but I'm just gonna chalk this up as a win and move on.
    1. Surazal
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      Thanks for all the feedback, much appreciated.

      Unfortunately, I don't have Oblivion installed at present, so I am unable to diagnose this issue. If you use Sensual Walks and have the Unofficial Oblivion Patch installed, then it is more than likely a conflict with UOP changes that have not been reflected in the current version of Sensual Walks.

      When I update Sensual Walks, it may be worth trying again to see if I guessed correctly. It may be some time before I have the time to update Sensual Walks due to other projects occupying all my free time.